diag getTerrainSegmentOffset: Difference between revisions

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{{RV|type=command
{{RV|type=command


|game1= arma3diag
|game1= arma3


|version1= 2.03
|version1= 2.04
 
|branch= diag


|gr1= Diagnostic
|gr1= Diagnostic


|descr= Returns the terrain segment. It is basically the same as:
|descr= Returns the terrain segment. It is basically the same as:
<code>_worldPos [[params]] ["_x", "_y"];  
<sqf>
<nowiki>[</nowiki>[[floor]](_x/[[diag_getTerrainGrid]]), [[floor]](_y/[[diag_getTerrainGrid]])];</code>
_worldPos params ["_x", "_y"];
[floor (_x / diag_getTerrainGrid), floor (_y / diag_getTerrainGrid)];
</sqf>
 
|s1= [[diag_getTerrainSegmentOffset]] worldPos
 
|p1= worldPos: [[Array]] format [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] - world coordinates


{{Feature | Warning | This command is only available when using [[Arma 3: Diagnostics Exe]] on Dev-Branch.}}
|r1= [[Array]] format [[Position#Introduction|Position2D]] - [x,y] of terrain segment (integer, basically pixel coordinates in heightmap)


|s1= '''diag_getTerrainSegmentOffset''' PositionWorld
|x1= <sqf>private _segmentOffset = diag_getTerrainSegmentOffset getPosWorld player;</sqf>
|p1= PositionWorld: [[Array]] - World coordinates in format [[Position2D]] or [[Position3D]]
|r1= [[Array]]: In format [[Position2D]], which is [x,y] of terrain segment (integer, basically pixel coordinates in heightmap)


|seealso= [[diag_getTerrainHeight]], [[diag_getTerrainGrid]]
|seealso= [[diag_getTerrainHeight]] [[diag_getTerrainGrid]]
}}
}}

Latest revision as of 10:57, 16 June 2024

Hover & click on the images for description
Only available in Diagnostic branch(es).

Description

Description:
Returns the terrain segment. It is basically the same as:
_worldPos params ["_x", "_y"]; [floor (_x / diag_getTerrainGrid), floor (_y / diag_getTerrainGrid)];
Groups:
Diagnostic

Syntax

Syntax:
diag_getTerrainSegmentOffset worldPos
Parameters:
worldPos: Array format Position2D or Position3D - world coordinates
Return Value:
Array format Position2D - [x,y] of terrain segment (integer, basically pixel coordinates in heightmap)

Examples

Example 1:
private _segmentOffset = diag_getTerrainSegmentOffset getPosWorld player;

Additional Information

See also:
diag_getTerrainHeight diag_getTerrainGrid

Notes

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