evalObjectArgument: Difference between revisions
Jump to navigation
Jump to search
(add. ArmA2 classification) |
BrettMayson (talk | contribs) mNo edit summary |
||
(56 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | |||
[[ | |game1= arma2 | ||
|version1= 1.00 | |||
|game2= arma2oa | |||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Game 2 Editor | |||
|descr= Return argument in mission editor of a given object. | |||
{{Feature|informative|Some Old Editor Command}} | |||
|s1= map [[evalObjectArgument]] [object, argument] | |||
|p1= map: [[Control]] | |||
|p2= object: [[String]] | |||
|p3= argument: [[String]] | |||
|r1= [[Anything]] | |||
|x1= <sqf> | |||
// returns string "[1009.0351, 1319.4928]" | |||
(findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] | |||
// returns array [1009.0351, 1319.4928] | |||
(findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"] | |||
</sqf> | |||
|seealso= [[setObjectArguments]] | |||
}} |
Latest revision as of 11:00, 16 June 2024
Description
- Description:
- Return argument in mission editor of a given object.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map evalObjectArgument [object, argument]
- Parameters:
- map: Control
- object: String
- argument: String
- Return Value:
- Anything
Examples
- Example 1:
- // returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]
Additional Information
- See also:
- setObjectArguments
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note