Spearhead 1944 CfgFunctions: Difference between revisions
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(Spearhead 1.1 update) |
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* SPE_fnc_System_Planes_FramePitch_init | * SPE_fnc_System_Planes_FramePitch_init | ||
* SPE_fnc_System_Planes_FramePitch_gearEH | |||
* SPE_fnc_System_Planes_FramePitch_perFrameHandler | * SPE_fnc_System_Planes_FramePitch_perFrameHandler | ||
Line 55: | Line 56: | ||
* SPE_fnc_planeAiEject | * SPE_fnc_planeAiEject | ||
* SPE_fnc_planeEjection | * SPE_fnc_planeEjection | ||
|- | |||
!SPE | |||
!System_Planes_f_Parachutes | |||
|| | |||
* SPE_fnc_parachuteLanded | |||
|- | |- | ||
Line 98: | Line 105: | ||
* SPE_fnc_System_Tanks_soundEffect | * SPE_fnc_System_Tanks_soundEffect | ||
* SPE_fnc_System_Tanks_cookOff | * SPE_fnc_System_Tanks_cookOff | ||
* SPE_fnc_System_partDestruction_initEH | * SPE_fnc_System_partDestruction_initEH | ||
* SPE_fnc_System_partDestruction_handleDamageEH | * SPE_fnc_System_partDestruction_handleDamageEH | ||
Line 115: | Line 119: | ||
* SPE_fnc_selectWeapon | * SPE_fnc_selectWeapon | ||
* SPE_fnc_typeText_WW2 | * SPE_fnc_typeText_WW2 | ||
* SPE_fnc_randomizeCow | |||
* SPE_fnc_ratInit | |||
* SPE_fnc_ui_getVersion | |||
* SPE_fnc_boltActionOptionInit | * SPE_fnc_boltActionOptionInit | ||
* SPE_fnc_menuOptions | * SPE_fnc_menuOptions | ||
Line 166: | Line 173: | ||
|| | || | ||
* SPE_fnc_System_animateOccupied_changeState | * SPE_fnc_System_animateOccupied_changeState | ||
|- | |||
!SPE | |||
!dynamicViewLimits | |||
|| | |||
* SPE_fnc_System_DynamicViewLimits_adjustLimits | |||
* SPE_fnc_System_DynamicViewLimits_getInEH | |||
* SPE_fnc_System_DynamicViewLimits_seatSwitchedEH | |||
|- | |||
!SPE | |||
!stug | |||
|| | |||
* SPE_fnc_System_Stug_LoaderHatch_turnInOut | |||
|- | |- | ||
Line 180: | Line 201: | ||
|| | || | ||
* SPE_fnc_System_minelauncher_firedLauncher | * SPE_fnc_System_minelauncher_firedLauncher | ||
|- | |||
!SPE | |||
!CloseDefenceLauncher | |||
|| | |||
* SPE_fnc_System_CloseDefenceLauncher_firedLauncher | |||
|- | |||
!SPE | |||
!vehicleDamageDebug | |||
|| | |||
* SPE_fnc_System_vehicleDamageDebug_projectileInit | |||
* SPE_fnc_System_vehicleDamageDebug_projectilePenetrated | |||
* SPE_fnc_System_vehicleDamageDebug_debugKilledEH | |||
* SPE_fnc_System_vehicleDamageDebug_createDebugDiagram | |||
|- | |- | ||
Line 208: | Line 244: | ||
* SPE_fnc_System_Optics_M4A1_Optics_onLoad | * SPE_fnc_System_Optics_M4A1_Optics_onLoad | ||
* SPE_fnc_System_Optics_Static_Illuminated_onLoad | * SPE_fnc_System_Optics_Static_Illuminated_onLoad | ||
* SPE_fnc_System_Optics_M3_HOW_Optics_onLoad | |||
* SPE_fnc_System_Optics_ZF3X8_Flak_Optics_onLoad | * SPE_fnc_System_Optics_ZF3X8_Flak_Optics_onLoad | ||
* SPE_fnc_System_Optics_ZF20_Flak_Optics_onLoad | * SPE_fnc_System_Optics_ZF20_Flak_Optics_onLoad | ||
Line 214: | Line 251: | ||
* SPE_fnc_System_Optics_TZF5f1_onLoad | * SPE_fnc_System_Optics_TZF5f1_onLoad | ||
* SPE_fnc_System_Optics_TZF9b_onLoad | * SPE_fnc_System_Optics_TZF9b_onLoad | ||
* SPE_fnc_System_Optics_TZF12a_onLoad | |||
* SPE_fnc_System_Optics_SflZF1A_onLoad | * SPE_fnc_System_Optics_SflZF1A_onLoad | ||
* SPE_fnc_System_Optics_SflZF1A_setSight_angle | * SPE_fnc_System_Optics_SflZF1A_setSight_angle | ||
Line 222: | Line 260: | ||
* SPE_fnc_System_Optics_pak40_setSight_angle | * SPE_fnc_System_Optics_pak40_setSight_angle | ||
* SPE_fnc_System_Optics_pak40_sightHandler | * SPE_fnc_System_Optics_pak40_sightHandler | ||
* SPE_fnc_System_Optics_SF14_onLoad | |||
|} | |} | ||
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* SPE_fnc_System_Vehicle_Numbers_init | * SPE_fnc_System_Vehicle_Numbers_init | ||
* SPE_fnc_System_Vehicle_Numbers_update | * SPE_fnc_System_Vehicle_Numbers_update | ||
|- | |||
!SPE | |||
!covers | |||
|| | |||
* SPE_fnc_System_M3_Cover_Actions | |||
* SPE_fnc_System_CCKW_Cover_Actions | |||
* SPE_fnc_System_G503_Cover_Actions | |||
* SPE_fnc_System_R200_Cover_Actions | |||
* SPE_fnc_System_Opel_Cover_Actions | |||
|- | |- | ||
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* SPE_fnc_System_ammunition_updateAmmoLoadout | * SPE_fnc_System_ammunition_updateAmmoLoadout | ||
* SPE_fnc_System_vehicleLoadout_Display | * SPE_fnc_System_vehicleLoadout_Display | ||
* SPE_fnc_System_ammunition_AI_AmmoPriority | |||
|- | |- | ||
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* SPE_fnc_System_Vehicles_Static_MainAI_Thread | * SPE_fnc_System_Vehicles_Static_MainAI_Thread | ||
* SPE_fnc_System_Vehicles_Static_turnHandler | * SPE_fnc_System_Vehicles_Static_turnHandler | ||
|- | |||
!SPE | |||
!hatches | |||
|| | |||
* SPE_fnc_System_Hatches_init | |||
* SPE_fnc_System_Hatches_turnOut | |||
* SPE_fnc_System_Hatches_getOutEH | |||
* SPE_fnc_System_Hatches_M8_turnOut | |||
* SPE_fnc_System_Hatches_M8_seatSwitched | |||
|- | |- | ||
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* SPE_fnc_removeKeyDownHandler | * SPE_fnc_removeKeyDownHandler | ||
* SPE_fnc_masterKeyDownHandler | * SPE_fnc_masterKeyDownHandler | ||
|- | |||
!SPE | |||
!Zeus_Common | |||
|| | |||
* SPE_fnc_curator_drawMapIcons | |||
* SPE_fnc_curator_postInit | |||
|- | |- | ||
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* SPE_fnc_moduleheightAdjust_initDisplay | * SPE_fnc_moduleheightAdjust_initDisplay | ||
* SPE_fnc_moduleOrdnance | * SPE_fnc_moduleOrdnance | ||
|- | |||
!SPE | |||
!Zeus_Paradrop | |||
|| | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
! Functions | |||
|- | |||
| | |||
* SPE_fnc_moduleParadropSim | |||
* SPE_fnc_moduleParadrop_Eden | |||
* SPE_fnc_moduleParadropSim_initDisplay | |||
* SPE_fnc_moduleParadropSim_determineDropPos | |||
* SPE_fnc_moduleParadropSim_createPlaneFlyBySFX | |||
* SPE_fnc_moduleParadropSim_paradropUnit | |||
* SPE_fnc_moduleParadropSim_paradropUnit_Loop | |||
* SPE_fnc_moduleParadropSim_paradropUnit_playerPPEffects | |||
* SPE_fnc_moduleDropZone_initDisplay | |||
* SPE_fnc_moduleDropZone | |||
* SPE_fnc_moduleDropZone_postinitZeus | |||
|} | |||
|- | |- | ||
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* SPE_fnc_waitAndExecute | * SPE_fnc_waitAndExecute | ||
* SPE_fnc_waitUntilAndExecute | * SPE_fnc_waitUntilAndExecute | ||
|- | |||
!SPE | |||
!flashlight | |||
|| | |||
* SPE_fnc_flashlight_lightOn | |||
* SPE_fnc_flashlight_lightOff | |||
* SPE_fnc_flashlight_slotItemChangedEH | |||
* SPE_fnc_flashlight_preinit | |||
* SPE_fnc_flashlight_postinit | |||
* SPE_fnc_flashlight_compatInit | |||
* SPE_fnc_flashlight_aiHandler | |||
* SPE_fnc_flashlight_killedHandler | |||
* SPE_fnc_flashlight_GetInOutMan | |||
* SPE_fnc_flashlight_putTakeHandler | |||
|- | |||
!SPE | |||
!overpressure | |||
|| | |||
* SPE_fnc_rocket_overpressureProtectionNagOption | |||
* SPE_fnc_rocket_overpressureProtectionNag | |||
* SPE_fnc_rocket_overpressureEffect | |||
* SPE_fnc_rocket_overpressure_blinkEffect | |||
|- | |||
!SPE | |||
!uniformAdjust | |||
|| | |||
* SPE_fnc_uniformAdjust_slotItemChangedEH | |||
|- | |- | ||
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* SPE_fnc_flamethrower_handleAnimChanged | * SPE_fnc_flamethrower_handleAnimChanged | ||
* SPE_fnc_flamethrower_putandtake | * SPE_fnc_flamethrower_putandtake | ||
* SPE_fnc_flamethrower_killedEH | |||
|- | |- | ||
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* SPE_ANTIFLIP_fnc_rotation_matrix_about_vector | * SPE_ANTIFLIP_fnc_rotation_matrix_about_vector | ||
* SPE_ANTIFLIP_fnc_rotation_matrix | * SPE_ANTIFLIP_fnc_rotation_matrix | ||
|- | |- | ||
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* SPE_WEAPONS_STATIC_fnc_can_prepare_ammo | * SPE_WEAPONS_STATIC_fnc_can_prepare_ammo | ||
|} | |} | ||
|- | |||
!SPE_Vegetation_BocageFunctions | |||
!functions | |||
|| | |||
* SPE_VEGETATION_BOCAGEFUNCTIONS_fnc_Bocage_HandleDamage | |||
|- | |||
!SPE_Structures | |||
!functions | |||
|| | |||
* SPE_STRUCTURES_fnc_Bridge_Destruction_Handler | |||
|- | |||
!SPE_Compositions | |||
!Functions | |||
|| | |||
* SPE_COMPOSITIONS_fnc_3DENShowCompositionPlacementNotification | |||
* SPE_COMPOSITIONS_fnc_3DENGenerateCompositionConfigs | |||
* SPE_COMPOSITIONS_fnc_3DENGenerateCompositions | |||
|- | |- | ||
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!functions | !functions | ||
|| | || | ||
{| class="wikitable mw-collapsible mw-collapsed" | |||
! Functions | |||
|- | |||
| | |||
* SPE_ALTRELOADS_fnc_afterReload | * SPE_ALTRELOADS_fnc_afterReload | ||
* SPE_ALTRELOADS_fnc_getAttachments | * SPE_ALTRELOADS_fnc_getAttachments | ||
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* SPE_ALTRELOADS_fnc_setAttachments | * SPE_ALTRELOADS_fnc_setAttachments | ||
* SPE_ALTRELOADS_fnc_playReloadSound | * SPE_ALTRELOADS_fnc_playReloadSound | ||
* SPE_ALTRELOADS_fnc_m37_incremental_loading | |||
* SPE_ALTRELOADS_fnc_m37_incremental_loading_loop | |||
* SPE_ALTRELOADS_fnc_incremental_loading | * SPE_ALTRELOADS_fnc_incremental_loading | ||
* SPE_ALTRELOADS_fnc_incremental_loading_loop | * SPE_ALTRELOADS_fnc_incremental_loading_loop | ||
* SPE_ALTRELOADS_fnc_reloadBlockPFH | * SPE_ALTRELOADS_fnc_reloadBlockPFH | ||
* SPE_ALTRELOADS_fnc_onKilledEH | |||
|} | |||
|- | |- | ||
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* SPE_ARSENAL_fnc_rscDisplayArsenal_SPE | * SPE_ARSENAL_fnc_rscDisplayArsenal_SPE | ||
* SPE_ARSENAL_fnc_rscDisplayGarage_SPE | * SPE_ARSENAL_fnc_rscDisplayGarage_SPE | ||
* SPE_ARSENAL_fnc_postInit | |||
* SPE_ARSENAL_fnc_isSPEAsset | * SPE_ARSENAL_fnc_isSPEAsset | ||
* SPE_ARSENAL_fnc_isSPEVehicle | * SPE_ARSENAL_fnc_isSPEVehicle | ||
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* A3_SPE_WARLORDS_fnc_WLDropPurchase | * A3_SPE_WARLORDS_fnc_WLDropPurchase | ||
* A3_SPE_WARLORDS_fnc_WLInit | * A3_SPE_WARLORDS_fnc_WLInit | ||
* A3_SPE_WARLORDS_fnc_WLLoadSavegame | |||
* A3_SPE_WARLORDS_fnc_WLOpenArsenal | * A3_SPE_WARLORDS_fnc_WLOpenArsenal | ||
* A3_SPE_WARLORDS_fnc_WLParseAssetList | * A3_SPE_WARLORDS_fnc_WLParseAssetList | ||
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* A3_SPE_WARLORDS_fnc_WLSectorInit | * A3_SPE_WARLORDS_fnc_WLSectorInit | ||
* A3_SPE_WARLORDS_fnc_WLSectorPopulate | * A3_SPE_WARLORDS_fnc_WLSectorPopulate | ||
* A3_SPE_WARLORDS_fnc_WLSectorsCommonInit | |||
* A3_SPE_WARLORDS_fnc_WLSectorSelectionHandleServer | * A3_SPE_WARLORDS_fnc_WLSectorSelectionHandleServer | ||
* A3_SPE_WARLORDS_fnc_WLSectorsSetup | * A3_SPE_WARLORDS_fnc_WLSectorsSetup | ||
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|- | |- | ||
!SPE_MissionUtilityFunctions | !SPE_MissionUtilityFunctions | ||
! | !Functions | ||
|| | || | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
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* SPE_MISSIONUTILITYFUNCTIONS_fnc_Ambient_Patrols_Civilian | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Ambient_Patrols_Civilian | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Ambient_Traffic | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Ambient_Traffic | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_3DENAttributeBackpackTree | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_isTurretDead | * SPE_MISSIONUTILITYFUNCTIONS_fnc_isTurretDead | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_DemoralizeSide | * SPE_MISSIONUTILITYFUNCTIONS_fnc_DemoralizeSide | ||
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* SPE_MISSIONUTILITYFUNCTIONS_fnc_FactionSelectionTimeoutHandling | * SPE_MISSIONUTILITYFUNCTIONS_fnc_FactionSelectionTimeoutHandling | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_SelectRandomFactions | * SPE_MISSIONUTILITYFUNCTIONS_fnc_SelectRandomFactions | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_UpdateLanguageForSide | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ComputeRandomMissionArea | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ComputeRandomMissionArea | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ModuleHunterSquads | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ModulePatrol | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_DifficultyInitialization | * SPE_MISSIONUTILITYFUNCTIONS_fnc_DifficultyInitialization | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_DrawUnitVehicleIcons | * SPE_MISSIONUTILITYFUNCTIONS_fnc_DrawUnitVehicleIcons | ||
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* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleDamageInfantry | * SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleDamageInfantry | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleDamageVehicles | * SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleDamageVehicles | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleItemRadio | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleVehicle | * SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleVehicle | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_InitInfantry | * SPE_MISSIONUTILITYFUNCTIONS_fnc_InitInfantry | ||
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* SPE_MISSIONUTILITYFUNCTIONS_fnc_PlaySpeechDuringIntroOutroPhase | * SPE_MISSIONUTILITYFUNCTIONS_fnc_PlaySpeechDuringIntroOutroPhase | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_FilterGearPerSideAndFaction | * SPE_MISSIONUTILITYFUNCTIONS_fnc_FilterGearPerSideAndFaction | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HasMineDetectorItem | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HasRadioItem | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HasToolKitItem | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_RemoveItems | * SPE_MISSIONUTILITYFUNCTIONS_fnc_RemoveItems | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_SetUnitLoadout | * SPE_MISSIONUTILITYFUNCTIONS_fnc_SetUnitLoadout | ||
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* SPE_MISSIONUTILITYFUNCTIONS_fnc_GetUnitGroupId | * SPE_MISSIONUTILITYFUNCTIONS_fnc_GetUnitGroupId | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_GetVehiclePositionName | * SPE_MISSIONUTILITYFUNCTIONS_fnc_GetVehiclePositionName | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleSandbagDamageState | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_MusicTransition | * SPE_MISSIONUTILITYFUNCTIONS_fnc_MusicTransition | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Savegame | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Savegame | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ShowLocalizedHint | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ShowLocalizedSilentHint | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_SITREP | * SPE_MISSIONUTILITYFUNCTIONS_fnc_SITREP | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_UnitsInPlayerGroups | * SPE_MISSIONUTILITYFUNCTIONS_fnc_UnitsInPlayerGroups | ||
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* SPE_MISSIONUTILITYFUNCTIONS_fnc_AddExplosiveAction | * SPE_MISSIONUTILITYFUNCTIONS_fnc_AddExplosiveAction | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleExplosiveLoopLocal | * SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleExplosiveLoopLocal | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_AddExplosiveActionModuleInit | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_CreateFireEffect | * SPE_MISSIONUTILITYFUNCTIONS_fnc_CreateFireEffect | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_AddRepairAction | * SPE_MISSIONUTILITYFUNCTIONS_fnc_AddRepairAction | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ConditionRepairAction | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ConditionRepairAction | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ModuleAddRepairAction | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_AddReviveAction | * SPE_MISSIONUTILITYFUNCTIONS_fnc_AddReviveAction | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_CancelRevive | * SPE_MISSIONUTILITYFUNCTIONS_fnc_CancelRevive | ||
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* SPE_MISSIONUTILITYFUNCTIONS_fnc_ReviveToksaHoldActionAdd | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ReviveToksaHoldActionAdd | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ReviveToksaModuleInit | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ReviveToksaModuleInit | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_say_3d_init | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_say_3d | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_say_conversation_diary | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_say_conversation | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_AddSubtitle | * SPE_MISSIONUTILITYFUNCTIONS_fnc_AddSubtitle | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ApplyUnitLanguage | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ApplyUnitLanguage | ||
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* SPE_MISSIONUTILITYFUNCTIONS_fnc_InitUnitVoiceIdentities | * SPE_MISSIONUTILITYFUNCTIONS_fnc_InitUnitVoiceIdentities | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_PlayEnhanceReviveVoice | * SPE_MISSIONUTILITYFUNCTIONS_fnc_PlayEnhanceReviveVoice | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_PlayIncomingVoice | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_PlayMidMissionIndirectFireSupportSubtitle | * SPE_MISSIONUTILITYFUNCTIONS_fnc_PlayMidMissionIndirectFireSupportSubtitle | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_PlaySubtitlesHandler | * SPE_MISSIONUTILITYFUNCTIONS_fnc_PlaySubtitlesHandler | ||
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* SPE_MISSIONUTILITYFUNCTIONS_fnc_ShowSubtitle | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ShowSubtitle | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ShowSubtitleVideo | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ShowSubtitleVideo | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_fitTextToCtrl | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_CreateListDisplay | * SPE_MISSIONUTILITYFUNCTIONS_fnc_CreateListDisplay | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleMissionIntro | * SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleMissionIntro | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleMissionOutro | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_paramViewDistance | * SPE_MISSIONUTILITYFUNCTIONS_fnc_paramViewDistance | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_paramFog | * SPE_MISSIONUTILITYFUNCTIONS_fnc_paramFog | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_paramWeather | * SPE_MISSIONUTILITYFUNCTIONS_fnc_paramWeather | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_paramDaytime | * SPE_MISSIONUTILITYFUNCTIONS_fnc_paramDaytime | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_paramsSingleplayer | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_logParamsToDiary | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_parseParamsConfig | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_dispersionModuleInit | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ambientAnimations | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ambientAnimations | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_generateFrontline | * SPE_MISSIONUTILITYFUNCTIONS_fnc_generateFrontline | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_vehicleCustomization | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_GetRespawnPositions | * SPE_MISSIONUTILITYFUNCTIONS_fnc_GetRespawnPositions | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ParamRespawnTickets | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ParamRespawnTickets | ||
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* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Spectate_OnPlayerKilled | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Spectate_OnPlayerKilled | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Spectate_OnPlayerRespawn | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Spectate_OnPlayerRespawn | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_tickets_extraLife | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Tickets_OnPlayerKilled | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Tickets_OnPlayerKilled | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Tickets_OnPlayerRespawn | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Tickets_OnPlayerRespawn | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Tickets_Server | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Tickets_Server | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_updateCheckPointMarkerLocally | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Vehicle | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Vehicle | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_3DENZoomOnArea | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_animatedBriefing_init | * SPE_MISSIONUTILITYFUNCTIONS_fnc_animatedBriefing_init | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_animatedBriefing_local | * SPE_MISSIONUTILITYFUNCTIONS_fnc_animatedBriefing_local | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_blinkMarker_local | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_local | * SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_local | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_server | * SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_server | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_setStage | * SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_setStage | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_timer | * SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_timer | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_changeColorMarker_local | * SPE_MISSIONUTILITYFUNCTIONS_fnc_changeColorMarker_local | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_changeMarkerType_local | * SPE_MISSIONUTILITYFUNCTIONS_fnc_changeMarkerType_local | ||
Line 936: | Line 1,104: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_cover_briefing | * SPE_MISSIONUTILITYFUNCTIONS_fnc_cover_briefing | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_disableMarkerPlacement | * SPE_MISSIONUTILITYFUNCTIONS_fnc_disableMarkerPlacement | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_eventTimeline | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_eventTimeline_skip | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_eventTimelinePause | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_hide_map_ui | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_hideMarker_local | * SPE_MISSIONUTILITYFUNCTIONS_fnc_hideMarker_local | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_hideMarkerArray_local | * SPE_MISSIONUTILITYFUNCTIONS_fnc_hideMarkerArray_local | ||
Line 944: | Line 1,116: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_rotateMarker_local | * SPE_MISSIONUTILITYFUNCTIONS_fnc_rotateMarker_local | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_scaleMapMarkers | * SPE_MISSIONUTILITYFUNCTIONS_fnc_scaleMapMarkers | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_setMarkerDrawPriorityLocal | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showMarker_local | * SPE_MISSIONUTILITYFUNCTIONS_fnc_showMarker_local | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showMarkerArray_local | * SPE_MISSIONUTILITYFUNCTIONS_fnc_showMarkerArray_local | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_zoomOnArea | * SPE_MISSIONUTILITYFUNCTIONS_fnc_zoomOnArea | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_cleanup | * SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_cleanup | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_data | * SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_data | ||
Line 953: | Line 1,125: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_groupSelected | * SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_groupSelected | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_init | * SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_init | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_ui_expansion | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_ui_local | * SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_ui_local | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_ui | * SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_ui | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_timer | * SPE_MISSIONUTILITYFUNCTIONS_fnc_timer | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_respawnMenuInventory | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_respawnMenuPosition | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenu | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuDisableItem | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuDisableItemCheck | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuDisableItemDraw | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuHeader | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventory | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryDetails | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryItems | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryLimit | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryLimitRefresh | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryLimitRespawn | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryList | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryLoadout | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryMetadata | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPosition | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionList | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionMap | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionMapDraw | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionMapHandle | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionMetadata | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionName | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionRefresh | |||
|} | |} | ||
Line 1,004: | Line 1,201: | ||
* SPE_CAMPAIGNUTILITYFUNCTIONS_fnc_SurrenderInArea | * SPE_CAMPAIGNUTILITYFUNCTIONS_fnc_SurrenderInArea | ||
* SPE_CAMPAIGNUTILITYFUNCTIONS_fnc_SwitchGroupToGuardOnCondition | * SPE_CAMPAIGNUTILITYFUNCTIONS_fnc_SwitchGroupToGuardOnCondition | ||
|} | |||
|} | |} | ||
[[Category: Spearhead 1944]] | [[Category: Spearhead 1944]] |
Latest revision as of 14:46, 6 August 2024
TAG | Category | Functions | ||
---|---|---|---|---|
SPE | ExplosionEffects |
| ||
SPE | FX |
| ||
SPE | System_Artillery_Pushing |
| ||
SPE | System_Artillery_Towing |
| ||
SPE | System_Planes_f_AIBombHelper |
| ||
SPE | System_Planes_f_FramePitch |
| ||
SPE | System_Planes_f_canopyEject |
| ||
SPE | System_Planes_f_Parachutes |
| ||
SPE | functions |
| ||
SPE | Artillery |
| ||
SPE | animateOccupied |
| ||
SPE | dynamicViewLimits |
| ||
SPE | stug |
| ||
SPE | FFVHandler |
| ||
SPE | mineLauncher |
| ||
SPE | CloseDefenceLauncher |
| ||
SPE | vehicleDamageDebug |
| ||
SPE | PintleMG |
| ||
SPE | optics |
| ||
SPE | bipodMG |
| ||
SPE | DestructionEffects |
| ||
SPE | Vehicle_Numbers |
| ||
SPE | covers |
| ||
SPE | AI_SPG_Handler |
| ||
SPE | VIV |
| ||
SPE | Rhino |
| ||
SPE | reloadingSounds |
| ||
SPE | staticWeapon |
| ||
SPE | ammunition |
| ||
SPE | staticWeaponAI |
| ||
SPE | hatches |
| ||
SPE | keyHandler |
| ||
SPE | Zeus_Common |
| ||
SPE | Zeus |
| ||
SPE | Zeus_Paradrop |
| ||
SPE | PreInit_EventHandlers |
| ||
SPE | perFrame |
| ||
SPE | flashlight |
| ||
SPE | overpressure |
| ||
SPE | uniformAdjust |
| ||
SPE | flamethrower |
| ||
SPE | grenades |
| ||
SPE | thermite |
| ||
SPE | melee |
| ||
SPE | disposable_launchers |
| ||
SPE | SPE_Effects |
| ||
SPE_AntiFlip | functions |
| ||
SPE_AntiFlip | rotation |
| ||
SPE_compass | functions |
| ||
SPE_radar | functions |
| ||
EMM_multiplayerMenu | functions |
| ||
SPE_UI_MultiplayerLobby | functions |
| ||
SPE_System_FLAK | FLAK |
| ||
SPE_Weapons_Static | SPE_Weapons_Static |
| ||
SPE_Vegetation_BocageFunctions | functions |
| ||
SPE_Structures | functions |
| ||
SPE_Compositions | Functions |
| ||
SPE_AmbientWarSounds | functions |
| ||
SPE_FlareIllumination | functions |
| ||
SPE_SYSTEM | Infantry |
| ||
SPE_SYSTEM | Common |
| ||
SPE_SYSTEM | RifleGrenades |
| ||
SPE_AltReloads | functions |
| ||
SPE_InterruptMenu | functions |
| ||
SPE_OptionsMenu | functions |
| ||
SPE_Arsenal | Misc |
| ||
SPE_Credits_Functions | functions |
| ||
A3_SPE_CombatPatrol | functions |
| ||
A3_SPE_Escape | functions |
| ||
A3_SPE_Warlords | functions |
| ||
SPE_MissionUtilityFunctions | Functions |
| ||
SPE_CampaignUtilityFunctions | functions |
|