createMPCampaignDisplay: Difference between revisions

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m (Some wiki formatting)
(updated SeeAlso)
 
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|p1= display: [[Display]]
|p1= display: [[Display]]


|p2= class: [[String]] - Mission collection classname
|p2= class: [[String]] - mission collection classname


|r1= [[Nothing]]
|r1= [[Nothing]]
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|x1= <sqf>findDisplay 46 createMPCampaignDisplay "Apex";</sqf>
|x1= <sqf>findDisplay 46 createMPCampaignDisplay "Apex";</sqf>


|seealso= [[createMissionDisplay]] [[playMission]] [[createDisplay]]
|seealso= [[createMissionDisplay]] [[playMission]] [[playScriptedMission]] [[hostMission]]
}}
}}


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|timestamp= 20160714231600
|timestamp= 20160714231600
|text= <sqf>findDisplay 46 createMPCampaignDisplay "123";</sqf>
|text= <sqf>findDisplay 46 createMPCampaignDisplay "123";</sqf>
[[Image:MPCampaignDisplay_Apex Protocol.jpg|APEX Protocol Campaign Screen]]
[[File:MPCampaignDisplay_Apex Protocol.jpg|APEX Protocol Campaign Screen]]
}}
}}

Latest revision as of 10:49, 21 August 2024

Hover & click on the images for description

Description

Description:
Create a MP campaign display. The class name must be a mission collection declared in the configs; for example, configFile >> "CfgMissions" >> "MPMissions" >> "Apex"
If the class does not exist or is not a mission collection, the display will be created empty.
Groups:
GUI Control

Syntax

Syntax:
display createMPCampaignDisplay class
Parameters:
display: Display
class: String - mission collection classname
Return Value:
Nothing

Examples

Example 1:
findDisplay 46 createMPCampaignDisplay "Apex";

Additional Information

See also:
createMissionDisplay playMission playScriptedMission hostMission

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
R3vo - c
Posted on Jul 14, 2016 - 23:16 (UTC)
findDisplay 46 createMPCampaignDisplay "123";
APEX Protocol Campaign Screen