removeEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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|game1= ofp | |game1= ofp | ||
|version1= 1.85 | |version1= 1.85 | ||
|game2= ofpe | |game2= ofpe | ||
|version2= 1.00 | |version2= 1.00 | ||
|game3= arma1 | |game3= arma1 | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= arma2 | |game4= arma2 | ||
|version4= 1.00 | |version4= 1.00 | ||
|game5= arma2oa | |game5= arma2oa | ||
|version5= 1.50 | |||
|version5= 1. | |||
|game6= tkoh | |game6= tkoh | ||
|version6= 1.00 | |version6= 1.00 | ||
|game7= arma3 | |game7= arma3 | ||
|version7= 0.50 | |version7= 0.50 | ||
| | |gr1= Event Handlers | ||
|descr= Removes a given Event Handler that was added with [[addEventHandler]]. | |descr= Removes a given Event Handler that was added with [[addEventHandler]]. | ||
|s1= | |s1= target [[removeEventHandler]] [type, index] | ||
|p1= | |p1= target: [[Object]] or {{GVI|arma3|2.10}} [[Group]] | ||
|p2= type: [[String]] - | |p2= type: [[String]] - see [[:Category:Event Handlers|Event Handlers]] for the full list of available options | ||
|p3= index: [[Number]] - | |p3= index: [[Number]] - the value originally returned by [[addEventHandler]] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x2= | |x1= <sqf>player removeEventHandler ["Killed", 0];</sqf> | ||
< | |||
{ | |x2= The [[Magic Variables]] <var>_thisEvent</var> and <var>_thisEventHandler</var> can be used to easily remove an Event Handler: | ||
<sqf> | |||
player addEventHandler ["FiredNear", { | |||
}];</ | systemChat "This Event Handler is now removing itself!"; | ||
player removeEventHandler [_thisEvent, _thisEventHandler]; | |||
}]; | |||
</sqf> | |||
|seealso= [[addEventHandler]] [[ | |seealso= [[addEventHandler]] [[removeAllEventHandlers]] [[removeMPEventHandler]] [[removeMissionEventHandler]] [[:Category:Event Handlers|Event Handlers]] | ||
}} | }} |
Latest revision as of 11:34, 3 September 2024
Description
- Description:
- Removes a given Event Handler that was added with addEventHandler.
- Groups:
- Event Handlers
Syntax
- Syntax:
- target removeEventHandler [type, index]
- Parameters:
- target: Object or 2.10 Group
- type: String - see Event Handlers for the full list of available options
- index: Number - the value originally returned by addEventHandler
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- The Magic Variables _thisEvent and _thisEventHandler can be used to easily remove an Event Handler:
player addEventHandler ["FiredNear", { systemChat "This Event Handler is now removing itself!"; player removeEventHandler [_thisEvent, _thisEventHandler]; }];
Additional Information
- See also:
- addEventHandler removeAllEventHandlers removeMPEventHandler removeMissionEventHandler Event Handlers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.85
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Event Handlers