getObjectProxy: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\{\{Feature *\| *Informative *\| ([^↵]+) *\}\}" to "{{Feature|informative|$1}}")
m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
(One intermediate revision by the same user not shown)
Line 20: Line 20:
|s1= map [[getObjectProxy]] object
|s1= map [[getObjectProxy]] object


|p1= map: [[Control]] -
|p1= map: [[Control]]
 
|p2= object: [[String]]
|p2= object: [[String]] -
 
|r1= [[Object]]
|r1= [[Object]]


|x1= <sqf>(findDisplay 128 displayCtrl 51) getObjectProxy "_unit_1"
|x1= <sqf>
// returns the object 'B 1-1-A:1 (Sean Johnson)'</sqf>
(findDisplay 128 displayCtrl 51) getObjectProxy "_unit_1"
// returns the object 'B 1-1-A:1 (Sean Johnson)'
</sqf>


|seealso= [[setObjectProxy]]
|seealso= [[setObjectProxy]]

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
Return the proxy object associated with the given editor object.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map getObjectProxy object
Parameters:
map: Control
object: String
Return Value:
Object

Examples

Example 1:
(findDisplay 128 displayCtrl 51) getObjectProxy "_unit_1" // returns the object 'B 1-1-A:1 (Sean Johnson)'

Additional Information

See also:
setObjectProxy

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Unknown
classWorks in BIS RTE only?