setFlagSide: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_flag1 [[setFlagSide]] [[east]];</code>
|x1= <sqf>_flag1 setFlagSide east;</sqf>


|x2= Capturable OPFOR flag:<code>[[private]] _flag = "FlagPole_F" [[createVehicle]] [[position]] [[player]];
|x2= Capturable OPFOR flag:
_flag [[setFlagTexture]] "\A3\Data_F\Flags\Flag_CSAT_CO.paa";
<sqf>
_flag [[setFlagSide]] [[east]];</code>
private _flag = "FlagPole_F" createVehicle position player;
_flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa";
_flag setFlagSide east;
</sqf>


|seealso= [[flag]] [[flagOwner]] [[setFlagOwner]] [[setFlagTexture]] [[flagSide]] [[flagTexture]] [[setFlagAnimationPhase]] [[flagAnimationPhase]] [[forceFlagTexture]] [[getForcedFlagTexture]] [[Flag Textures]]
|seealso= [[flag]] [[flagOwner]] [[setFlagOwner]] [[setFlagTexture]] [[flagSide]] [[flagTexture]] [[setFlagAnimationPhase]] [[flagAnimationPhase]] [[forceFlagTexture]] [[getForcedFlagTexture]] [[:Category:Flag Textures|Flag Textures]]
}}
}}

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
Sets flag Side. A flag may be taken by any unit that is enemy to the side that owns the flag. Just like with setFlagTexture, if the command executed where unit is local effect of the command will be global and JIP compatible.
Groups:
Flags

Syntax

Syntax:
flag setFlagSide side
Parameters:
flag: Object
side: Side
Return Value:
Nothing

Examples

Example 1:
_flag1 setFlagSide east;
Example 2:
Capturable OPFOR flag:
private _flag = "FlagPole_F" createVehicle position player; _flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; _flag setFlagSide east;

Additional Information

See also:
flag flagOwner setFlagOwner setFlagTexture flagSide flagTexture setFlagAnimationPhase flagAnimationPhase forceFlagTexture getForcedFlagTexture Flag Textures

Notes

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