setFlagSide: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
|version2= 1.00


|arg= local |= Arguments in MP
|game3= arma1
|version3= 1.00


|eff= global |= Effects in MP
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| Sets flag [[Side]]. A flag may be taken by any unit that is enemy to the side that owns the flag. Just like with [[setFlagTexture]], if the command executed where unit is [[local]] effect of the command will be global and [[JIP]] compatible.|= Description
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| flag '''setFlagSide''' side |= Syntax
|game6= tkoh
|version6= 1.00


|p1= flag: [[Object]] |= Parameter 1
|game7= arma3
|p2= side: [[Side]] |= Parameter 2
|version7= 0.50


| [[Nothing]] |= Return value
|arg= local
____________________________________________________________________________________________
 
|x1= <code>_flag1 [[setFlagSide]] [[east]];</code> |= Example 1


|x2= Capturable OPFOR flag:<code>[[local]] _flag = "FlagPole_F" [[createVehicle]] [[position]] [[player]];
|eff= global
_flag [[setFlagTexture]] "\A3\Data_F\Flags\Flag_CSAT_CO.paa";
_flag [[setFlagSide]] [[east]];</code> |= Example 2
____________________________________________________________________________________________


| [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagTexture]], [[flagSide]], [[flagTexture]], [[Flag Textures]] |= See also
|gr1= Flags


}}
|descr= Sets flag [[Side]]. A flag may be taken by any unit that is enemy to the side that owns the flag. Just like with [[setFlagTexture]], if the command executed where unit is [[Multiplayer Scripting#Locality|local]] effect of the command will be global and [[Multiplayer Scripting#Join In Progress|JIP]] compatible.
 
|s1= flag [[setFlagSide]] side
 
|p1= flag: [[Object]]
|p2= side: [[Side]]
 
|r1= [[Nothing]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>_flag1 setFlagSide east;</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x2= Capturable OPFOR flag:
</dl>
<sqf>
private _flag = "FlagPole_F" createVehicle position player;
_flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa";
_flag setFlagSide east;
</sqf>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[flag]] [[flagOwner]] [[setFlagOwner]] [[setFlagTexture]] [[flagSide]] [[flagTexture]] [[setFlagAnimationPhase]] [[flagAnimationPhase]] [[forceFlagTexture]] [[getForcedFlagTexture]] [[:Category:Flag Textures|Flag Textures]]
[[Category:Scripting Commands|SETFLAGSIDE]]
}}
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|SETFLAGSIDE]]
[[Category:Scripting Commands OFP 1.46|SETFLAGSIDE]]
[[Category:Scripting Commands ArmA|SETFLAGSIDE]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
Sets flag Side. A flag may be taken by any unit that is enemy to the side that owns the flag. Just like with setFlagTexture, if the command executed where unit is local effect of the command will be global and JIP compatible.
Groups:
Flags

Syntax

Syntax:
flag setFlagSide side
Parameters:
flag: Object
side: Side
Return Value:
Nothing

Examples

Example 1:
_flag1 setFlagSide east;
Example 2:
Capturable OPFOR flag:
private _flag = "FlagPole_F" createVehicle position player; _flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; _flag setFlagSide east;

Additional Information

See also:
flag flagOwner setFlagOwner setFlagTexture flagSide flagTexture setFlagAnimationPhase flagAnimationPhase forceFlagTexture getForcedFlagTexture Flag Textures

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note