progressLoadingScreen: Difference between revisions

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m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
m (Text replacement - "with [https://community.bistudio.com/wiki/Arma_3:_Cheats#ENDLOAD ENDLOAD cheat code]" to "with the {{Link|Arma 3: Cheats#ENDLOAD|ENDLOAD cheat code}}")
 
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|descr= If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1]).
|descr= If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1]).
{{Feature|arma3|The loading screen can be force-ended with [https://community.bistudio.com/wiki/Arma_3:_Cheats#ENDLOAD ENDLOAD cheat code].}}
{{Feature|arma3|The loading screen can be force-ended with the {{Link|Arma 3: Cheats#ENDLOAD|ENDLOAD cheat code}}.}}


|s1= [[progressLoadingScreen]] progress
|s1= [[progressLoadingScreen]] progress

Latest revision as of 09:44, 6 September 2024

Hover & click on the images for description

Description

Description:
If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1]).
Arma 3
The loading screen can be force-ended with the ENDLOAD cheat code.
Groups:
System

Syntax

Syntax:
progressLoadingScreen progress
Parameters:
progress: Number - in range 0..1
Return Value:
Nothing

Examples

Example 1:
startLoadingScreen ["Loading My Mission"]; // // batch of code // progressLoadingScreen 0.25; // // batch of code // progressLoadingScreen 0.50; // // batch of code // progressLoadingScreen 0.95; // // batch of code // endLoadingScreen;

Additional Information

See also:
startLoadingScreen endLoadingScreen BIS_fnc_progressLoadingScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note