moveToCompleted: Difference between revisions
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{{RV|type=command | |||
|game1= ofpe | |||
|version1= 1.00 | |||
| | |game2= arma1 | ||
|version2= 1.00 | |||
|1.00 | |game3= arma2 | ||
|version3= 1.00 | |||
| | |game4= arma2oa | ||
|version4= 1.50 | |||
| | |game5= tkoh | ||
|version5= 1.00 | |||
| | |game6= arma3 | ||
|version6= 0.50 | |||
| | |gr1= Unit Control | ||
| | |descr= Check if latest low level moveTo command is finished. Returns true if given AI pilot unit state == COMPLETED | ||
| | |s1= [[moveToCompleted]] person | ||
| [[ | |p1= person: [[Object]] | ||
|r1= [[Boolean]] | |||
|x1= <sqf>_isCompleted = moveToCompleted _unit;</sqf> | |||
< | |||
|seealso= [[moveTo]] [[moveToFailed]] | |||
}} | |||
{{Note | |||
[[ | |user= DreadedEntity | ||
[[ | |timestamp= 20220402203147 | ||
|text= This command can also check the status of [[doMove]] and [[commandMove]] (A3 2.08.149102) | |||
This is handy to make your script wait until a unit has moved to some position: | |||
<sqf>waitUntil {moveToCompleted _unit};</sqf> | |||
}} |
Latest revision as of 13:27, 19 October 2024
Description
- Description:
- Check if latest low level moveTo command is finished. Returns true if given AI pilot unit state == COMPLETED
- Groups:
- Unit Control
Syntax
- Syntax:
- moveToCompleted person
- Parameters:
- person: Object
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- moveTo moveToFailed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Apr 02, 2022 - 20:31 (UTC)
-
This command can also check the status of doMove and commandMove (A3 2.08.149102)
This is handy to make your script wait until a unit has moved to some position:
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control