setVehicleLock: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[Object#Vehicle|Vehicle]] '''setVehicleLock''' "state" |= Syntax | ||
|p1= | |p1= [[Object#Vehicle|Vehicle]]: [[Object]] |= Parameter 1 | ||
|p2= state: [[String]] |= Parameter 2 | |p2= state: [[String]] see above |= Parameter 2 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <pre> | |x1= <pre>_veh1 setVehicleLock "LOCKED"</pre> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 12:24, 31 August 2007
Description
- Description:
- Set how vehicle is locked for player. Possible values: "UNLOCKED", "DEFAULT" or "LOCKED".
- Groups:
- Uncategorised
Syntax
- Syntax:
- Vehicle setVehicleLock "state"
- Parameters:
- Vehicle: Object
- state: String see above
- Return Value:
- Nothing
Examples
- Example 1:
_veh1 setVehicleLock "LOCKED"
Additional Information
- See also:
- See also needed
Notes
-
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