setUserMFDValue: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 1.70 | |||
|1.70 | |||
|gr1= Interaction | |gr1= Interaction | ||
| When MFD is using user controllers, this command can set values on them. For example, MFD config for Blackfoot has an entry | |descr= When MFD is using user controllers, this command can set values on them. For example, MFD config for Blackfoot has an entry | ||
<syntaxhighlight lang=cpp> | <syntaxhighlight lang="cpp"> | ||
... | // ... | ||
class Draw | class Draw | ||
{ | { | ||
alpha = "user3"; | alpha = "user3"; | ||
color[] = {"user0","user1","user2"}; | color[] = {"user0","user1","user2"}; | ||
... | // ... | ||
</syntaxhighlight> | </syntaxhighlight> | ||
which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD | which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD<br> | ||
{{Feature|GVI|arma3|2.20|Vehicles can be configured to support more than 50 user sources with "mfdMaxUserValues {{=}} 50" entry in CfgVehicles config class. As of 2.20 the limit is 256. It is recommended to configure this also for vehicles that use fewer MFD sources, it improves performance to only set as many as are being used.}} | |||
| vehicle | |s1= vehicle [[setUserMFDValue]] [index, value] | ||
|p1= vehicle: [[Object]] - an vehicle with MFD | |p1= vehicle: [[Object]] - an vehicle with MFD | ||
Line 26: | Line 26: | ||
|p3= value: [[Number]] - value which should custom source return in MFD | |p3= value: [[Number]] - value which should custom source return in MFD | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| | |x1= <sqf>BIS_Plane setUserMFDValue [0,1]; // user0 in MFD will return 1</sqf> | ||
| | |x2= Set MFD Red: | ||
Blackfoot | <sqf> | ||
Blackfoot | Blackfoot setUserMFDValue [0, 1]; // "user0" - 1 | ||
Blackfoot | Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 | ||
Blackfoot setUserMFDValue [2, 0]; // "user2" - 0 | |||
Blackfoot setUserMFDValue [3, 1]; // "user3" - 1 | |||
</sqf> | |||
| | |x3= Set MFD pale Blue: | ||
<sqf> | |||
Blackfoot setUserMFDValue [0, 0]; // "user0" - 0 | |||
Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 | |||
Blackfoot setUserMFDValue [2, 1]; // "user2" - 1 | |||
Blackfoot setUserMFDValue [3, 0.1]; // "user3" - 0.1 | |||
</sqf> | |||
| | |x4= Hide MFD: | ||
<sqf>Blackfoot setUserMFDValue [3, 0]; // "user3" - 0</sqf> | |||
|x5= {{GVI|arma3|1.72}} multiple changes at once: | |||
<sqf> | |||
myPlane setUserMFDValue [10, 16, 404, 64]; // "user10" - 16 | |||
// "user11" - 404 | |||
// "user12" - 64 | |||
</sqf> | |||
|seealso= [[getUserMFDValue]] [[setUserMFDText]] [[getUserMFDText]] | |||
}} |
Latest revision as of 18:50, 18 March 2025
Description
- Description:
- When MFD is using user controllers, this command can set values on them. For example, MFD config for Blackfoot has an entry
// ... class Draw { alpha = "user3"; color[] = {"user0","user1","user2"}; // ...
which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD
- Groups:
- Interaction
Syntax
- Syntax:
- vehicle setUserMFDValue [index, value]
- Parameters:
- vehicle: Object - an vehicle with MFD
- index: Number - index of custom MFD user actions
- value: Number - value which should custom source return in MFD
- Return Value:
- Nothing
Examples
- Example 1:
- BIS_Plane setUserMFDValue [0,1]; // user0 in MFD will return 1
- Example 2:
- Set MFD Red:
Blackfoot setUserMFDValue [0, 1]; // "user0" - 1 Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 Blackfoot setUserMFDValue [2, 0]; // "user2" - 0 Blackfoot setUserMFDValue [3, 1]; // "user3" - 1
- Example 3:
- Set MFD pale Blue:
Blackfoot setUserMFDValue [0, 0]; // "user0" - 0 Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 Blackfoot setUserMFDValue [2, 1]; // "user2" - 1 Blackfoot setUserMFDValue [3, 0.1]; // "user3" - 0.1
- Example 4:
- Hide MFD:
Blackfoot setUserMFDValue [3, 0]; // "user3" - 0
- Example 5:
1.72 multiple changes at once:
myPlane setUserMFDValue [10, 16, 404, 64]; // "user10" - 16 // "user11" - 404 // "user12" - 64
Additional Information
- See also:
- getUserMFDValue setUserMFDText getUserMFDText
Notes
-
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