buttonSetAction: Difference between revisions
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| '''buttonSetAction''' [idc, | | '''buttonSetAction''' [idc, {[[Code]]}] |= Syntax | ||
|p1= idc: [[Integer]] - control ID |= Parameter 1 | |p1= idc: [[Integer]] - control ID |= Parameter 1 | ||
|p2= | |p2= [[Code]] - code body that should be executed when the button/active text is clicked |= Parameter 2 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 04:04, 6 September 2007
Description
- Description:
- Set the action of a control of the currently active user dialog. Can be used for buttons and active texts. See Dialog Control for more information about user dialogs.
- Groups:
- Uncategorised
Syntax
- Syntax:
- buttonSetAction [idc, {Code}]
- Parameters:
- idc: Integer - control ID
- Code - code body that should be executed when the button/active text is clicked
- Return Value:
- Nothing
Examples
- Example 1:
buttonSetAction [100, {player exec "reply.sqs"}]
Additional Information
- See also:
- buttonAction buttonSetAction_control
Notes
-
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