buttonSetAction: Difference between revisions

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| '''buttonSetAction''' [idc, {[[Code]]}] |= Syntax
| '''buttonSetAction''' [idc, "action"] |= Syntax


|p1= idc: [[Integer]] - control ID |= Parameter 1
|p1= idc: [[Integer]] - control ID |= Parameter 1


|p2= [[Code]] - code body that should be executed when the button/active text is clicked |= Parameter 2
|p2= action: [[String]] - code body that should be executed when the button/active text is clicked |= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value
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|x1= <pre>buttonSetAction [100, {player exec "reply.sqs"}]</pre> |= Example 1
|x1= <pre>buttonSetAction [100, "player exec ""reply.sqs"""]</pre> |= Example 1
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Revision as of 01:44, 7 September 2007

Hover & click on the images for description

Description

Description:
Set the action of a control of the currently active user dialog. Can be used for buttons and active texts. See Dialog Control for more information about user dialogs.
Groups:
Uncategorised

Syntax

Syntax:
buttonSetAction [idc, "action"]
Parameters:
idc: Integer - control ID
action: String - code body that should be executed when the button/active text is clicked
Return Value:
Nothing

Examples

Example 1:
buttonSetAction [100, "player exec ""reply.sqs"""]

Additional Information

See also:
buttonAction buttonSetAction_control

Notes

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Notes

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