setVehicleAmmo: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (classified) |
||
Line 43: | Line 43: | ||
[[Category:Scripting Commands OFP Elite |SETVEHICLEAMMO]] | [[Category:Scripting Commands OFP Elite |SETVEHICLEAMMO]] | ||
[[Category:Scripting Commands ArmA|SETVEHICLEAMMO]] | [[Category:Scripting Commands ArmA|SETVEHICLEAMMO]] | ||
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]] |
Revision as of 05:41, 16 April 2008
Description
- Description:
- Sets how much ammunition (compared to a full state defined by the vehicle type) the vehicle has. The value ranges from 0 to 1.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Object setVehicleAmmo factor
- Parameters:
- Object
- factor : Number Range 0 to 1
- Return Value:
- Nothing
Examples
- Example 1:
player setVehicleAmmo 0
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Ceeeb
- This command does not add magazines to vehicle weapons that normally start with more than one magazine. It can however, remove these magazines.