buttonSetAction: Difference between revisions
Jump to navigation
Jump to search
(reverted code to string type) |
No edit summary |
||
Line 14: | Line 14: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''buttonSetAction''' [idc, | | '''buttonSetAction''' [idc, action] |= Syntax | ||
|p1= idc: [[ | |p1= [idc, action]: [[Array]] |= Parameter 1 | ||
|p1= idc: [[Number]] - control ID |= Parameter 1 | |||
|p2= action: [[String]] - code body that should be executed when the button/active text is clicked |= Parameter 2 | |p2= action: [[String]] - code body that should be executed when the button/active text is clicked |= Parameter 2 |
Revision as of 20:42, 21 January 2009
Description
- Description:
- Set the action of a control of the currently active user dialog. Can be used for buttons and active texts. See Dialog Control for more information about user dialogs.
- Groups:
- Uncategorised
Syntax
- Syntax:
- buttonSetAction [idc, action]
- Parameters:
- idc: Number - control ID
- action: String - code body that should be executed when the button/active text is clicked
- Return Value:
- Nothing
Examples
- Example 1:
buttonSetAction [100, "player exec ""reply.sqs"""]
Additional Information
- See also:
- buttonAction buttonSetAction_control
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note