setVehicleLock: Difference between revisions
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| | | vehicleName '''setVehicleLock''' state |= Syntax | ||
|p1= | |p1= vehicleName: [[Object]] |= Parameter 1 | ||
|p2= state: [[String]] see above |= Parameter 2 | |p2= state: [[String]] see above |= Parameter 2 |
Revision as of 22:00, 25 January 2009
Description
- Description:
- Set how vehicle is locked for player. Possible values: "UNLOCKED", "DEFAULT" or "LOCKED".
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicleName setVehicleLock state
- Parameters:
- vehicleName: Object
- state: String see above
- Return Value:
- Nothing
Examples
- Example 1:
_veh1 setVehicleLock "LOCKED"
Additional Information
- See also:
- See also needed
Notes
-
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