setWaypointBehaviour: Difference between revisions

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| Switches the unit behaviour when the waypoint becomes active.
| Switches the unit behaviour when the waypoint becomes active.


Possible values are: "UNCHANGED", "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH". |= Description
Possible values are: "UNCHANGED", "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH".<br>
See [[AIBehaviour|this page]] for details of the effect of this command on AI units. |= Description
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Revision as of 22:16, 4 June 2009

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Switches the unit behaviour when the waypoint becomes active. Possible values are: "UNCHANGED", "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH".
See this page for details of the effect of this command on AI units.
Groups:
Uncategorised

Syntax

Syntax:
waypoint setWaypointBehaviour mode
Parameters:
waypoint: Array - format Waypoint
mode: String As Above
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointBehaviour "AWARE"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 26, 2008 - 13:32
Str
Modes are case sensitive - "safe" won't work, while "SAFE" is ok.

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