joinAsSilent: Difference between revisions
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| | | Joins the unit to the given group, if position id is available, this one is used. Avoid any radio communication related to joining. |= Description | ||
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| ''' | | unit '''joinAsSilent''' [group, id] |= Syntax | ||
|p1= |= PARAMETER1 | |p1= unit: [[Object]] |= PARAMETER1 | ||
|p2= |= PARAMETER2 | |p2= [group, id]: [[Array]] |= PARAMETER2 | ||
|p3= |= PARAMETER3 | |p3= group: [[Group]] |= PARAMETER3 | ||
| |= | |p4= id: [[Number]] |= PARAMETER4 | ||
| [[Nothing]] |= RETURNVALUE | |||
|x1= <code> | |||
|x1= <code>player joinAsSilent [_group, 4]</code>|= EXAMPLE1 | |||
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Revision as of 16:22, 11 June 2009
Description
- Description:
- Joins the unit to the given group, if position id is available, this one is used. Avoid any radio communication related to joining.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit joinAsSilent [group, id]
- Parameters:
- unit: Object
- [group, id]: Array
- group: Group
- id: Number
- Return Value:
- Nothing
Examples
- Example 1:
player joinAsSilent [_group, 4]
Additional Information
- See also:
- See also needed
Notes
-
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