startLoadingScreen: Difference between revisions
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<dd class="notedate">Posted on July 15, 2009 - 01:47 (CEST)</dd> | |||
<dt class="note">'''[[User:Lou Montana|Lou Montana]]'''</dt> | |||
<dd class="note">As it stops simulation as well as scene drawing, be sure not to put any [[sleep]] or [[waitUntil]] command between '''startLoadingScreen''' and [[endLoadingScreen]].</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 00:49, 15 July 2009
Description
- Description:
- Shows loading screen with the given text,using the given resource.,When loading screen is shown,simulation and scene drawing is disabled, scripts run at full speed.
- Groups:
- Uncategorised
Syntax
- Syntax:
- startLoadingScreen [text] or [text,resource]
- Parameters:
- [text] or [text,resource]: Array -
- Return Value:
- Nothing
Examples
- Example 1:
startLoadingScreen ["Loading My Mission, please wait..."];
Additional Information
- See also:
- endLoadingScreenprogressLoadingScreen
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 15, 2009 - 01:47 (CEST)
- Lou Montana
- As it stops simulation as well as scene drawing, be sure not to put any sleep or waitUntil command between startLoadingScreen and endLoadingScreen.