Code vs. Strings: Difference between revisions
Jump to navigation
Jump to search
m (1 typo) |
Besselinksjm (talk | contribs) (Rewritten introduction to reflect exceptions) |
||
Line 1: | Line 1: | ||
Since [[Armed Assault]] | Since [[Armed Assault]] the convention to use quotation marks for [[String]]s and curly braces for [[Code]] has been formalised. Exceptions, however, do exist: for example [[bindKey (VBS2)]], [[onMapSingleClick]] and [[onDoubleClick]]. When scripting ''<nowiki>'...'</nowiki>'', ''"..."'' or ''""...""'' generally indicates data type String, and {...} indicates data type Code. | ||
In [[Operation Flashpoint | OFP]] many language constructs (including [[forEach]], [[if]], [[while]]) use the concept of "code strings".<br> | In [[Operation Flashpoint | OFP]] many language constructs (including [[forEach]], [[if]], [[while]]) use the concept of "code strings".<br> |
Revision as of 11:48, 18 January 2010
Since Armed Assault the convention to use quotation marks for Strings and curly braces for Code has been formalised. Exceptions, however, do exist: for example bindKey (VBS2), onMapSingleClick and onDoubleClick. When scripting '...', "..." or ""..."" generally indicates data type String, and {...} indicates data type Code.
In OFP many language constructs (including forEach, if, while) use the concept of "code strings".
Code is passed as a string to them and they interpret it as code if they wish.
Since version 1.85, string constants can be written in two ways:
Using double quotes (like "Hello") or curled braces (like {a=a+1}).