Undocumented Startup Parameters – Arma 2
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Note: This is a work in progress, these have not been tested. I will try to document them as I figure out what they do. | Note: This is a work in progress, these have not been tested. I will try to document them as I figure out what they do. | ||
=Configuration= | =Configuration & Performance= | ||
= | ==name=== | ||
Profile name to be loaded. | |||
==pid=== | |||
Process ID | |||
==winxp== | |||
Switch to alternate memory management. | |||
==config=== | |||
Specify server.cfg | |||
==nosplash== | |||
Skip intro screens. | |||
==cpucount=== | |||
Disable CPU core detection. | |||
==world=== | |||
Load this world on startup. 'empty' will disable island loading for quicker start up time. | |||
==noland== | |||
Disable procedural terrain generation. | |||
==nopause== | |||
Disable alt-tab game pause. Rendering will continue when application lacks window focus when this is enabled. | |||
==mod=== | |||
Self explanatory. | |||
==profiles=== | |||
Specify profiles directory. | |||
==cfg=== | |||
basic.cfg path and filename. (arma.cfg) | |||
=Graphics= | =Graphics= | ||
==forceDX9== | |||
Self explanatory. | |||
==window== | |||
Run game in windowed mode. | |||
==y=== | |||
Specify rendering height. | |||
==x=== | |||
Specify rendering width. | |||
=Sound= | =Sound= | ||
==xa2sound== | |||
Use XAudio2 sound engine. (Default) | |||
=Network & Multiplayer= | =Network & Multiplayer= | ||
= | ==netlog== | ||
= | Log network traffic to filename specified. | ||
==bepath=== | ==bepath=== | ||
BattleEye anti-cheat installation path where DLL can be located. | |||
==noesrb== | ==noesrb== | ||
Unknown, but likely gets rid of ESRB warning when clicking Multiplayer. | |||
==download== | ==download== | ||
Unknown. | |||
==session=== | ==session=== | ||
Unknown. | |||
==privateSlots=== | ==privateSlots=== | ||
==bandwidth=== | ==bandwidth=== | ||
Self explanatory, but usage unknown. | |||
==gamertag=== | ==gamertag=== | ||
Microsoft Gamertag. I doubt this does anything, it is a remnant of the Xenon code. | |||
==password=== | ==password=== | ||
Self explanatory. | |||
==port=== | ==port=== | ||
Self explanatory. | |||
==connect=== | ==connect=== | ||
Self explanatory. | |||
==server== | ==server== | ||
Self explanatory. | |||
==host== | ==host== | ||
Self explanatory. | |||
=Development= | |||
= | |||
==autotest=== | ==autotest=== | ||
== | Self explanatory but usage unknown. An autotest is used by developers to test the functionality of a build in an automated fashion. | ||
== | ==showscripterrors== | ||
== | Self explanatory. Errors appear in black box at top of screen. | ||
== | ==Shaders== | ||
===sm2=== | |||
Use shader model 2. | |||
===sm3=== | |||
Use shader model 3. | |||
===disableShaderGeneration=== | |||
Self explanatory. | |||
===generateshaders=== | |||
Self explanatory. | |||
==buldozer== | |||
Model viewer for use with O2. | |||
==buldozer+addons== | |||
Guess: Same as above but loads addons? | |||
==noFilePatching== | |||
Disables PBOPrefix handling, game will only load .pbo files and not the unpacked directories. | |||
=Unknown= | |||
==nopatchcheck== | |||
Guess: Disables check for newer patch on MP server select screen, disabling nag. | |||
==init=== | ==init=== | ||
Unknown. | |||
==worldCfg=== | ==worldCfg=== | ||
Unknown. | |||
==noLauncher== | ==noLauncher== | ||
This may have something to do with the shell association introduced in 1.05. |
Revision as of 03:59, 28 January 2010
Note: This is a work in progress, these have not been tested. I will try to document them as I figure out what they do.
Configuration & Performance
name=
Profile name to be loaded.
pid=
Process ID
winxp
Switch to alternate memory management.
config=
Specify server.cfg
nosplash
Skip intro screens.
cpucount=
Disable CPU core detection.
world=
Load this world on startup. 'empty' will disable island loading for quicker start up time.
noland
Disable procedural terrain generation.
nopause
Disable alt-tab game pause. Rendering will continue when application lacks window focus when this is enabled.
mod=
Self explanatory.
profiles=
Specify profiles directory.
cfg=
basic.cfg path and filename. (arma.cfg)
Graphics
forceDX9
Self explanatory.
window
Run game in windowed mode.
y=
Specify rendering height.
x=
Specify rendering width.
Sound
xa2sound
Use XAudio2 sound engine. (Default)
Network & Multiplayer
netlog
Log network traffic to filename specified.
bepath=
BattleEye anti-cheat installation path where DLL can be located.
noesrb
Unknown, but likely gets rid of ESRB warning when clicking Multiplayer.
download
Unknown.
session=
Unknown.
privateSlots=
bandwidth=
Self explanatory, but usage unknown.
gamertag=
Microsoft Gamertag. I doubt this does anything, it is a remnant of the Xenon code.
password=
Self explanatory.
port=
Self explanatory.
connect=
Self explanatory.
server
Self explanatory.
host
Self explanatory.
Development
autotest=
Self explanatory but usage unknown. An autotest is used by developers to test the functionality of a build in an automated fashion.
showscripterrors
Self explanatory. Errors appear in black box at top of screen.
Shaders
sm2
Use shader model 2.
sm3
Use shader model 3.
disableShaderGeneration
Self explanatory.
generateshaders
Self explanatory.
buldozer
Model viewer for use with O2.
buldozer+addons
Guess: Same as above but loads addons?
noFilePatching
Disables PBOPrefix handling, game will only load .pbo files and not the unpacked directories.
Unknown
nopatchcheck
Guess: Disables check for newer patch on MP server select screen, disabling nag.
init=
Unknown.
worldCfg=
Unknown.
noLauncher
This may have something to do with the shell association introduced in 1.05.