P3D Point and Face Flags: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (P3D Point(Vertex) Flags moved to P3D Point and Face Flags: combined both) |
(No difference)
|
Revision as of 10:43, 9 May 2010
These correspond to O2L 'Point Properties' and are present in
- P3D File Format - MLOD P3DM
- P3D File Format - MLOD SP3X
- P3D File Format - ODOLV40 Revised
- P3D File Format - ODOLV7
Surface: (0x0000000f mask)
0x00000000 - normal 0x00000001 - on surface 0x00000002 - above surface 0x00000004 - undersurface 0x00000008 - keep height (fence)
Decal (0x00000300 mask)
0x00000000 - normal 0x00000100 - decal 0x00000200 - radio12
Fog (0x00003000 mask)
0x00000000 - normal 0x00001000 - none 0x00002000 - sky
Lightning (0x000000f0 mask)
0x00000000 - normal 0x00000010 - shining 0x00000020 - always in shadow 0x00000040 - fully lighted 0x00000080 - half lighted
User (0x00ff0000 mask)
0x00ff0000 - user additional mark value (0..255)
Hidden (0x01000000 mask)
0x00000000 - Visible 0x01000000 - Hidden