diag tickTime: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Fixed resolution of diag_tickTime)
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Real time spent from the start of the game. Expressed in fractions of second. Resolution of 1 tick is 100nsecs |= Description
| Real time spent from the start of the game. Expressed in fractions of second. Resolution of 1 tick is 1 ms. |= Description
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 13:54, 10 September 2010

Hover & click on the images for description

Description

Description:
Real time spent from the start of the game. Expressed in fractions of second. Resolution of 1 tick is 1 ms.
Groups:
Uncategorised

Syntax

Syntax:
diag_tickTime
Return Value:
Number

Examples

Example 1:
_start = diag_tickTime;
//code
_stop = diag_tickTime;
diag_log format ["%1",_stop - _start];

Additional Information

See also:
diag drawModediag fpsdiag fpsmindiag framenodiag logdiag toggle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

In Arma 2 Operation Arrowhead 1.54.0.72888 this returns the time in seconds since the game was started. --Crowe 19:28, 8 September 2010 (CEST)

Bottom Section