addWeaponPool: Difference between revisions
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[[Category:Scripting Commands ArmA|ADDWEAPONPOOL]] | [[Category:Scripting Commands ArmA|ADDWEAPONPOOL]] | ||
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command Group: Weapon Pool|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]] |
Revision as of 19:24, 17 November 2010
Description
- Description:
- Add weapons to the weapon pool, of which the player may choose in the following mission. Available in campaigns only.
- Groups:
- Uncategorised
Syntax
- Syntax:
- addWeaponPool [weaponName, count]
- Parameters:
- [weaponName, count]: Array
- weaponName: String - weapon name. See the topic Category:Weapons for reference about possible values.
- count: Number - number of weapons to add
- Return Value:
- Nothing
Examples
- Example 1:
addWeaponPool ["M16",5]
Additional Information
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.75
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Command Group: Weapons
- Command Group: Weapon Pool
- Scripting Commands ArmA2
- Scripting Commands VBS2