ctrlMapAnimAdd: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replace - "</dt>" to "")
m (Text replace - "</dd>" to "")
Line 30: Line 30:
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dt class="note">'''[[User:Besselinksjm|besselinksjm]]'''
<dt class="note">'''[[User:Besselinksjm|besselinksjm]]'''
<dd class="note">At least in VBS2 1.3 it is not necessary to use Position2D. Besides [[Position2D]], both [[Object]]s and [[Position3D]] work.</dd>
<dd class="note">At least in VBS2 1.3 it is not necessary to use Position2D. Besides [[Position2D]], both [[Object]]s and [[Position3D]] work.
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>

Revision as of 13:32, 21 October 2011

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Adds the next frame to the map animation. The format of frame is [time, zoom, position], the format of position is Position2D.
Groups:
Uncategorised

Syntax

Syntax:
map ctrlMapAnimAdd frame
Parameters:
map: Control
frame: Array
Return Value:
Nothing

Examples

Example 1:
_map ctrlMapAnimAdd [1, 0.1, getMarkerPos "anim1"]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

besselinksjm
At least in VBS2 1.3 it is not necessary to use Position2D. Besides Position2D, both Objects and Position3D work.

Bottom Section