radioChannelAdd: Difference between revisions

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(First draft documentation for new TKOH command)
 
m (See also)
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|x1= <code>2 radioChannelAdd [player, myCharacter1];</code> |=
|x1= <code>2 radioChannelAdd [player, myCharacter1];</code> |=


| - |= See also
| [[radioChannelCreate]], [[radioChannelRemove]], [[radioChannelSetCallSign]], [[radioChannelSetLabel]] |= See also


}}
}}

Revision as of 17:20, 25 November 2011


Hover & click on the images for description

Description

Description:
Add the units to the custom radio channel.
Groups:
Uncategorised

Syntax

Syntax:
index radioChannelAdd units
Parameters:
index: Number - custom radio channel index
index: Array - list of characters
Return Value:
Nothing

Examples

Example 1:
2 radioChannelAdd [player, myCharacter1];

Additional Information

See also:
radioChannelCreateradioChannelRemoveradioChannelSetCallSignradioChannelSetLabel

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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