AISFinishHeal: Difference between revisions
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| AIS end state. |= Description | | Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''AISFinishHeal''' [unit, | | '''AISFinishHeal''' [unit, healer, healercanheal] |= Syntax | ||
|p1= [unit, | |p1= [unit, healer, healercanheal]: [[Array]] |= PARAMETER1 | ||
|p2= |= PARAMETER2 | |p2= unit: [[Object]] - wounded |= PARAMETER2 | ||
|p3= |= PARAMETER3 | |p3= healer: [[Object]] - medic |= PARAMETER3 | ||
| | |p4= healercanheal: [[Boolean]] |= PARAMETER4 | ||
| [[Nothing]] |= RETURNVALUE | |||
|x1= <code>AISFinishHeal [ | |||
|x1= <code>[[AISFinishHeal]] [_wounded, _medic, [[true]]];</code>|= EXAMPLE1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[ArmA_2:_Event_Handlers#HandleHeal | | [[setAIS]], [[ArmA_2:_Event_Handlers#HandleHeal]], [[ArmA_3:_Event_Handlers#HandleHeal]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 14:30, 4 October 2013
Description
- Description:
- Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.
- Groups:
- Uncategorised
Syntax
- Syntax:
- AISFinishHeal [unit, healer, healercanheal]
- Parameters:
- [unit, healer, healercanheal]: Array
- unit: Object - wounded
- healer: Object - medic
- healercanheal: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
AISFinishHeal [_wounded, _medic, true];
Additional Information
Notes
-
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