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|x1= <pre>_msg = "hello"; _result = [[typeName]] _msg;  // _result will be "STRING"</pre> |= Example 1
|x1= <code>_msg = "hello"; _result = [[typeName]] _msg;  //_result will be "STRING"</code> |= Example 1
|x2= <pre>_unit = [[player]]; _result = [[typeName]] _unit; // _result becomes "OBJECT"</pre> |= Example 2
|x2= <code>_unit = [[player]]; _result = [[typeName]] _unit; //_result becomes "OBJECT"</code> |= Example 2


|x3= <code>[[hint]] [[typeName]] 0; //SCALAR
|x3= <code>[[hint]] [[typeName]] 0; //SCALAR

Revision as of 15:42, 21 February 2014

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Returns the data type of an expression. The type is returned as an all-uppercase string having one of the following values:
"ARRAY",
"BOOL",
"CODE",
"CONFIG",
"CONTROL",
"DISPLAY",
"GROUP",
"LOCATION",
"OBJECT",
"SCALAR",
"SCRIPT",
"SIDE",
"STRING",
"TEXT",
"TEAM_MEMBER",
"NAMESPACE".
They represent the available data types in ArmA.
Groups:
Uncategorised

Syntax

Syntax:
String = typeName anything
Parameters:
anything: Anything
Return Value:
String

Examples

Example 1:
_msg = "hello"; _result = typeName _msg; //_result will be "STRING"
Example 2:
_unit = player; _result = typeName _unit; //_result becomes "OBJECT"
Example 3:
hint typeName 0; //SCALAR hint typeName ""; //STRING hint typeName true; //BOOL hint typeName []; //ARRAY hint typeName {}; //CODE hint typeName objNull; //OBJECT hint typeName grpNull; //GROUP hint typeName controlNull; //CONTROL hint typeName teamMemberNull; //TEAM_MEMBER hint typeName displayNull; //DISPLAY hint typeName taskNull; //TASK hint typeName locationNull; //LOCATION hint typeName opfor; //SIDE hint typeName parseText ""; //TEXT hint typeName configFile; //CONFIG hint typeName missionNamespace; //NAMESPACE
Example 4:
if (typeName _this != "ARRAY") exitWith { hint "_this is not an array!" } //is the same as if (typeName _this != typeName []) exitWith { hint "_this is not an array!" }

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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