showWatch: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
Killzone Kid (talk | contribs) (see also) |
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|x1= <code>showWatch [[false]]</code> |= Example 1 | |x1= <code>[[showWatch]] [[false]];</code> |= Example 1 | ||
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| [[shownWatch]], [[showCompass]], [[showGPS]], [[showRadio]], [[showPad]] |= See also | | [[shownWatch]], [[visibleWatch]], [[showCompass]], [[showGPS]], [[showRadio]], [[showPad]] |= See also | ||
}} | }} |
Revision as of 23:26, 28 May 2014
Description
- Description:
- Shows or hides the watch on the map screen, if enabled for the mission and you possess the item. (default true)
- Groups:
- Uncategorised
Syntax
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 16 Aug, 2009
- GeneralCarver
- In Arma 2, the Watch is now an inventory item. Class path is CfgWeapons->ItemWatch. Use the commands addWeapon and removeWeapon to add or remove it from a unit's inventory. (example: player addweapon "ItemWatch")
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters