getAssignedCuratorLogic: Difference between revisions
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SilentSpike (talk | contribs) (See also and example) |
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| [[Object]] |= RETURNVALUE | | [[Object]] |= RETURNVALUE | ||
|x1= <code></code>|= EXAMPLE1 | |x1= <code>([[getAssignedCuratorLogic]] [[player]]) [[removeCuratorEditableObjects]] <nowiki>[</nowiki>[[allDead]],[[true]]];</code>|= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[getAssignedCuratorUnit]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 17:45, 17 August 2014
Description
- Description:
- Returns curator logic to which has given player access.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
(getAssignedCuratorLogic player) removeCuratorEditableObjects [allDead,true];
Additional Information
- See also:
- getAssignedCuratorUnit
Notes
-
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