Benargee – User
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m (→Arma 3 Default controls: added more to "view") |
m (→View: 99% complete) |
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| {{kb|- [NUM]}}<br>{{kb|Mouse Btn. #4}} | | {{kb|- [NUM]}}<br>{{kb|Mouse Btn. #4}} | ||
| Hold to zoom out | | Hold to zoom out | ||
|- | |||
| Zoom out (Toggle) | |||
| 2x{{kb|- [NUM]}} | |||
| Zoom out permanently | |||
|- | |||
| Move Head Up | |||
| {{kb|Left Ctrl|Page Up}} | |||
| Move Head Up | |||
|- | |||
| Move Head Down | |||
| {{kb|Left Ctrl|Page Down}} | |||
| Move Dead Down | |||
|- | |||
| Move Head Forward | |||
| {{kb|Left Ctrl|8 [NUM]}} | |||
| Move Head Forward | |||
|- | |||
| Move Head Left | |||
| {{kb|Left Ctrl|4 [NUM]}} | |||
| Move Head Left | |||
|- | |||
| Center Head Move | |||
| {{kb|Left Ctrl|5 [NUM]}} | |||
| Center Head Move | |||
|- | |||
| Move Head Right | |||
| {{kb|Left Ctrl|6 [NUM]}} | |||
| Move Head Right | |||
|- | |||
| Move Head Back | |||
| {{kb|Left Ctrl|2 [NUM]}} | |||
| Move Head Back | |||
|- | |||
| Head Roll Left | |||
| {{kb|Left Ctrl|Q}} | |||
| Head Roll Left | |||
|- | |||
| Head Roll Right | |||
| {{kb|Left Ctrl|E}} | |||
| Head Roll Right | |||
|- | |||
| Look left (Analog) | |||
| '''[[TrackIR]] Rot Left''' | |||
| Look left | |||
|- | |||
| Look right (Analog) | |||
| '''TrackIR Rot Right''' | |||
| Look right | |||
|- | |||
| Look down (Analog) | |||
| '''TrackIR Rot Down''' | |||
| Look down | |||
|- | |||
| Look Up (Analog) | |||
| '''TrackIR Rot Up''' | |||
| Look up | |||
|- | |||
| Zoom in (continuous) | |||
| '''TrackIR -tZ''' | |||
| Continual zoom in | |||
|- | |||
| Zoom out (continuous) | |||
| '''TrackIR +tZ''' | |||
| Continual zoom out | |||
|- | |||
| Head left (anlg.) | |||
| '''TrackIR Left''' | |||
| Head left (anlg.) | |||
|- | |||
| Head right (anlg.) | |||
| '''TrackIR Right''' | |||
| Head right (anlg.) | |||
|- | |||
| Head up (anlg.) | |||
| | |||
| Head up (anlg.) | |||
|- | |||
| Head forward (anlg.) | |||
| | |||
| Head forward (anlg.) | |||
|- | |||
| Head Roll Left (anlg.) | |||
| '''TrackIR +rZ''' | |||
| Head Roll Left (anlg.) | |||
|- | |||
| Head Roll Right (anlg.) | |||
| '''TrackIR -rZ''' | |||
| Head Roll Right (anlg.) | |||
|- | |- | ||
|} | |} | ||
===Multiplayer=== | ===Multiplayer=== | ||
{| class="bikitable" | {| class="bikitable" |
Revision as of 02:16, 22 September 2014
Steam: Benargee Arma 3: Benargee Benargee's Sandbox
ⓘ See: inputAction/actions/bindings for ALL default bindings
Common
Action | Assigned Keys | Description |
---|---|---|
Inventory | Template:kb | |
Map | Template:kb | |
Hide Map | Template:kb | |
Diary | Template:kb | |
GPS | ||
GPS (toogle) | Template:kb | |
AV Camera | Template:kb | |
AV Camera (toggle) | 2x Template:kb | |
Open DLC Screen | Template:kb | |
Compass | Template:kb | |
Compass (Toggle) | 2x Template:kb | |
Watch | Template:kb | |
Watch (Toggle) | 2x Template:kb | |
Night Vision | Template:kb | |
Binoculars | Template:kb | |
Headlights on/off | Template:kb | |
Previous | Template:kb up Template:kb |
|
Next | Template:kb down Template:kb |
|
Use Default Action | Template:kb Template:kb Template:kb |
|
Use Selected Action | Template:kb Template:kb |
|
Back | Template:kb Template:kb |
|
Toggle full HUD info | Template:kb | |
Last help | Template:kb | |
Vehicle Turbo | Template:kb | |
Get out | Template:kb | |
Eject | 2x Template:kb | |
Swap gunner | ||
Select all units | Template:kb | |
Commanding mode | Template:kb | |
Switch command menu | Template:kb Template:kb |
|
Team switch | Template:kb | |
Team switch to previous | ||
Team switch to next | ||
Time deceleration | Template:kb | |
Time acceleration | Template:kb | |
Copy Version to Clipboard | Template:kb |
Weapon
Action | Assigned Keys | Description |
---|---|---|
Fire | Template:kb | Execute default action |
Command Fire | Template:kb | Command Fire |
Reload | Template:kb | Reload weapon magazine |
Next weapon | Template:kb | Next weapon or firemode |
Previous weapon | Previous weapon or firemode | |
Switch gun / launcher | Template:kb | Switch from main weapon to launcher and back |
Switch gun / handgun | Template:kb | Switch from main weapon to handgun and back |
Optics | Template:kb Template:kb |
Enter weapon optics |
Optics temporary | Template:kb Template:kb |
Temporarily enter weapon optics |
Optics Mode | Template:kb Template:kb |
Change weapon optics mode |
Hold Breath | Hold Template:kb | Calm down and control your breath for a steady aim for a short period of time |
Raise weapon | Temporarily raise your weapon | |
Toggle raise weapon | 2x Template:kb | Permanently raise weapon |
Throw | Template:kb | Throw |
Cycle throw items | Template:kb | Change throw item |
Zeroing Up | Template:kb | Increases zeroing of weapon sights |
Zeroing Down | Template:kb | Decreases zeroing of weapon sights |
Gun Elevation Up | Template:kb | Chassis elevation up |
Gun Elevation Down | Template:kb | Chassis elevation Down |
Slow Gun Elevation | Template:kb Template:kb |
Chassis elevation up |
Auto Elevation | Template:kb | Automatic chassis elevation |
Lock target | Template:kb | Lock current target |
Reveal target | Template:kb | Reveal/ announce target |
Next target | Cycle amongst multiple targets | |
Next empty target | Lock on empty target | |
Next target (in vehicle) | Template:kb | Lock vehicle targets |
Next empty target (Veh.) | Lock empty vehicle targets | |
Lock UAV Turret | Template:kb | Lock UAV turret on object in centre of view |
Change gunner weapon | Template:kb | Command gunner to switch weapon |
Toggle manual fire | Template:kb | Execute manual fire from helicopter |
Countermeasure | Template:kb | Launch countermeasure |
Countermeasure mode | Template:kb | Change countermeasures |
View
Action | Assigned Keys | Description |
---|---|---|
Aim Up | Template:kb | Aim up |
Aim Down | Template:kb | Aim down |
Aim Left | Template:kb | Aim to the left |
Aim Right | Template:kb | Aim to the right |
Look Up | Template:kb | Look above |
Look down | Template:kb | Look down |
Look Left | Template:kb | Look to the left |
Look Right | Template:kb | Look to the right |
Toggle view | Template:kb | Switch to 1st person view |
Tactical view | Template:kb | Switch to 3rd person view |
Zoom temprary | Hold Template:kb | Zoom in temporarily |
Look | Template:kb | Free look |
Command watch | Template:kb | Command watch |
Freelook | 2x Template:kb Template:kb |
Permanant free look |
Look left up | Template:kb | Look left up |
Look up | Template:kb | Look above |
Look right up | Template:kb | Look right up |
Look left | Template:kb | Look to the left |
Center look. | Template:kb | Centre view |
Look right | Template:kb | Look to the right |
Look left down | Template:kb | Look left down |
Look down | Template:kb | Look down |
Look right down | Template:kb | Look right down |
Zoom in | Template:kb Template:kb |
Hold to zoom in |
Zoom in (Toggle) | 2xTemplate:kb | Zoom in permanently |
Zoom out | Template:kb Template:kb |
Hold to zoom out |
Zoom out (Toggle) | 2xTemplate:kb | Zoom out permanently |
Move Head Up | Template:kb | Move Head Up |
Move Head Down | Template:kb | Move Dead Down |
Move Head Forward | Template:kb | Move Head Forward |
Move Head Left | Template:kb | Move Head Left |
Center Head Move | Template:kb | Center Head Move |
Move Head Right | Template:kb | Move Head Right |
Move Head Back | Template:kb | Move Head Back |
Head Roll Left | Template:kb | Head Roll Left |
Head Roll Right | Template:kb | Head Roll Right |
Look left (Analog) | TrackIR Rot Left | Look left |
Look right (Analog) | TrackIR Rot Right | Look right |
Look down (Analog) | TrackIR Rot Down | Look down |
Look Up (Analog) | TrackIR Rot Up | Look up |
Zoom in (continuous) | TrackIR -tZ | Continual zoom in |
Zoom out (continuous) | TrackIR +tZ | Continual zoom out |
Head left (anlg.) | TrackIR Left | Head left (anlg.) |
Head right (anlg.) | TrackIR Right | Head right (anlg.) |
Head up (anlg.) | Head up (anlg.) | |
Head forward (anlg.) | Head forward (anlg.) | |
Head Roll Left (anlg.) | TrackIR +rZ | Head Roll Left (anlg.) |
Head Roll Right (anlg.) | TrackIR -rZ | Head Roll Right (anlg.) |
Multiplayer
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Infantry Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Vehicle Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Helicopter Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Plane Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Submarine Movement
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Development
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Custom Controls
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Zeus
Action | Assigned Keys | Description |
---|---|---|
Null WIP | Null WIP | Null WIP |
Note template
Notes
- Posted on September 03, 2014 - 12:34 (EST)
- Benargee
-
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Code//coment
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