isIRLaserOn: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (see also) |
Killzone Kid (talk | contribs) (format) |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Returns true if there is a linked and enabled IR on | | Returns [[true]] if there is a linked and enabled IR on the given weapon. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 19: | Line 19: | ||
|x1= <code>player isIRLaserOn | |x1= <code>[[player]] [[isIRLaserOn]] [[currentWeapon]] [[player]];</code>|= EXAMPLE1 | ||
</code>|= EXAMPLE1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 15:01, 26 September 2014
Description
- Description:
- Returns true if there is a linked and enabled IR on the given weapon.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player isIRLaserOn currentWeapon player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note