setStarterRTD: Difference between revisions
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[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Take On Helicopters: New Scripting Commands List|{{uc:{{PAGENAME}}}}]] | [[Category:Take On Helicopters: New Scripting Commands List|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command Group: RTD|{{uc:{{PAGENAME}}}}]] |
Revision as of 21:14, 24 October 2014
Description
- Description:
- Toggle the starter for the given helicopter engine(s) on or off.
- engine index 0: engine #1
- engine index 1: engine #2
- engine index 2: engine #3
- engine index -1: all engines
- Groups:
- Uncategorised
Syntax
- Syntax:
- helicopterRTD setStarterRTD [enable, engineIndex]
- Parameters:
- helicopterRTD : ObjectRTD - helicopter
- enable : Boolean - on or off
- engineIndex : Number - engine index
- Return Value:
- Nothing
Examples
- Example 1:
(vehicle player) setStarterRTD [true, -1];
Additional Information
- See also:
- -
Notes
-
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