camSetTarget – Talk
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- [https://community.bistudio.com/wiki/User_talk:DreadedEntity DreadedEntity] | - [https://community.bistudio.com/wiki/User_talk:DreadedEntity DreadedEntity] | ||
::I think this is more appropriate for the script editing forum... --[[User:Strangepete|Strangepete]] ([[User talk:Strangepete|talk]]) 16:25, 11 December 2014 (CET) | ::I think this is more appropriate for the script editing forum... --[[User:Strangepete|Strangepete]] ([[User talk:Strangepete|talk]]) 16:25, 11 December 2014 (CET) | ||
::::Wow that code works great, thanks IndeedPete! - DreadedEntity |
Revision as of 18:58, 11 December 2014
How the hell do I use these camera commands? All I want to do is make a camera above the player that points down at him, that's a good starting point. Apparently camSetTarget can't set pitch?
cam = "camera" camCreate (player modelToWorld [0,0,30]);
cam camSetTarget (getPos player);
cam camCommit 0;
cam cameraEffect ["fixed", "front"];
- DreadedEntity
- I think this is more appropriate for the script editing forum... --Strangepete (talk) 16:25, 11 December 2014 (CET)
- Wow that code works great, thanks IndeedPete! - DreadedEntity
- I think this is more appropriate for the script editing forum... --Strangepete (talk) 16:25, 11 December 2014 (CET)