hasInterface: Difference between revisions
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]] | ||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on December 21, 2014 - 14:55 (UTC)</dd> | |||
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | |||
<dd class="note"> | |||
<code>[[if]] ([[isDedicated]]) [[then]] { | |||
//run on dedicated server only | |||
}; | |||
[[if]] ([[isServer]]) [[then]] { | |||
//run on dedicated server or player host | |||
}; | |||
[[if]] ([[hasInterface]]) [[then]] { | |||
//run on all player clients incl. player host | |||
}; | |||
[[if]] (![[isDedicated]]) [[then]] { | |||
//run on all player clients incl. player host and headless clients | |||
}; | |||
[[if]] (![[isServer]]) [[then]] { | |||
//run on all player clients incl. headless clients but not player host | |||
}; | |||
[[if]] (![[hasInterface]]) [[then]] { | |||
//run on headless clients and dedicated server | |||
}; | |||
[[if]] (![[hasInterface]] && ![[isDedicated]]) [[then]] { | |||
//run on headless clients only | |||
};</code> | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 15:55, 21 December 2014
Description
- Description:
- Returns true if the computer has an interface (a real player). False for a dedicated server or for a headless client.
- Groups:
- Uncategorised
Syntax
- Syntax:
- hasInterface
- Return Value:
- Boolean
Examples
- Example 1:
headless = !(hasInterface || isDedicated);
- Example 2:
_isHC = !hasInterface && !isDedicated;
Additional Information
- See also:
- isDedicatedisServer
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on December 21, 2014 - 14:55 (UTC)
- Killzone Kid
-
if (isDedicated) then { //run on dedicated server only }; if (isServer) then { //run on dedicated server or player host }; if (hasInterface) then { //run on all player clients incl. player host }; if (!isDedicated) then { //run on all player clients incl. player host and headless clients }; if (!isServer) then { //run on all player clients incl. headless clients but not player host }; if (!hasInterface) then { //run on headless clients and dedicated server }; if (!hasInterface && !isDedicated) then { //run on headless clients only };
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.63
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Command Group: Multiplayer