CryLegend – User talk
Jump to navigation
Jump to search
(→hint_c) |
(→hint_c) |
||
Line 8: | Line 8: | ||
::::Display '''72''' seems to work on [[hintC array]] only. Dont assume they are the same thing. --[[User:Benargee|Benargee]] ([[User talk:Benargee|talk]]) 07:40, 18 March 2015 (CET) | ::::Display '''72''' seems to work on [[hintC array]] only. Dont assume they are the same thing. --[[User:Benargee|Benargee]] ([[User talk:Benargee|talk]]) 07:40, 18 March 2015 (CET) | ||
:::::I don't think this is for hintC array only, [https://github.com/CryLegend/Altis-Life/commit/25573fea1b82d57829c2cfbd7eb75bf7d2e068c4 look at my commit]. This may be related with the title before hintC. [[User:CryLegend|CryLegend]] ([[User talk:CryLegend|talk]]) 07:44, 18 March 2015 (CET) | :::::I don't think this is for hintC array only, [https://github.com/CryLegend/Altis-Life/commit/25573fea1b82d57829c2cfbd7eb75bf7d2e068c4 look at my commit]. This may be related with the title before hintC. [[User:CryLegend|CryLegend]] ([[User talk:CryLegend|talk]]) 07:44, 18 March 2015 (CET) | ||
::::::Ok 72 also works on [[hintC text]]. Super simple way to find out is run this code before running hintC :<code>0 spawn {while {true} do {player sidechat str alldisplays; uisleep 1;};}</code> You will see what display numbers appear in the array after you close the hint. |
Revision as of 08:03, 18 March 2015
hint_c
Please test your edits first Killzone Kid (talk) 00:20, 18 March 2015 (CET)
- These edits works for me, do you use latest ArmA 3 version? CryLegend (talk) 06:50, 18 March 2015 (CET)
- Just tested A3 (stable) 1.40.129533: Display 72 (yours) doesnt work for me, 57 (original) does. Same results in SP & MP.
- display 57 is listed as RscDisplayHintC. Display 72 is listed as RscDisplayHintCEx. --Benargee (talk) 07:30, 18 March 2015 (CET)
- For me, 57 worked for a long time until an update broke it. Maybe this is related with title hintC text version? Will try that soon. Sorry for the fail :p CryLegend (talk) 07:37, 18 March 2015 (CET)
- Display 72 seems to work on hintC array only. Dont assume they are the same thing. --Benargee (talk) 07:40, 18 March 2015 (CET)
- I don't think this is for hintC array only, look at my commit. This may be related with the title before hintC. CryLegend (talk) 07:44, 18 March 2015 (CET)
- Ok 72 also works on hintC text. Super simple way to find out is run this code before running hintC :
0 spawn {while {true} do {player sidechat str alldisplays; uisleep 1;};}
You will see what display numbers appear in the array after you close the hint.
- Ok 72 also works on hintC text. Super simple way to find out is run this code before running hintC :
- I don't think this is for hintC array only, look at my commit. This may be related with the title before hintC. CryLegend (talk) 07:44, 18 March 2015 (CET)
- Display 72 seems to work on hintC array only. Dont assume they are the same thing. --Benargee (talk) 07:40, 18 March 2015 (CET)
- For me, 57 worked for a long time until an update broke it. Maybe this is related with title hintC text version? Will try that soon. Sorry for the fail :p CryLegend (talk) 07:37, 18 March 2015 (CET)