ppEffectCreate: Difference between revisions
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Fred Gandt (talk | contribs) m (Added to "see also" and <pre> to <code>) |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''ppEffectCreate''' | | '''ppEffectCreate''' [name, priority] |= Syntax | ||
|p1= | |p1= name: [[String]] - name of effect type. |= PARAMETER1 | ||
|p2 | |p2= priority: [[Number]] - unique priority |= PARAMETER2 | ||
| [[Number]] - handle |= RETURNVALUE | | [[Number]] - handle |= RETURNVALUE |
Revision as of 20:00, 15 June 2015
Description
- Description:
- Create Post process effects specified by effect name and priority.
See class CfgOpticsEffect for examples using:
- "radialBlur"
- "chromAberration"
- "wetDistortion"
- "colorCorrections"
- "dynamicBlur"
- "filmGrain"
- "colorInversion"
- Groups:
- Uncategorised
Syntax
- Syntax:
- ppEffectCreate [name, priority]
- Parameters:
- name: String - name of effect type.
- priority: Number - unique priority
- Return Value:
- Number - handle
Examples
- Example 1:
_ppGrain = ppEffectCreate ["filmGrain", 2005];
Additional Information
- See also:
- Post process effectsppEffectForceInNVGppEffectEnableppEffectDestroyppEffectCommitppEffectCommittedppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
For some examples, check this topic - Lou Montana