Terrain Processor: Line: Mask: Line: Difference between revisions
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(Created page with "Mark {{TerrainProcessorManual|Mask: line|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No|= |DESCRIPTION=Algorithm removes all objects...") |
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[[Category:Terrain Processor Manual| | [[Category:Terrain Processor Manual|Mask]] | ||
{{TerrainProcessorManual|Mask: line|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No|= | {{TerrainProcessorManual|Mask: line|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No|= | ||
|DESCRIPTION=Algorithm removes all objects in features database which are close to given polyline. | |DESCRIPTION=Algorithm removes all objects in features database which are close to given polyline. |
Revision as of 13:58, 9 August 2015
Task details
Task name : Mask: line
Dll plugin name : BITasksPlugin.dll
Geometry type : Polyline, PolylineM, PolylineZ
Heightmap : No
Description
Algorithm removes all objects in features database which are close to given polyline.
Task parameters
- Objects distance - Distance between object and lines.
- Spline interpolation - Use bezier spline instead of original polyline.
Usage
This task removes objects closer to line then given distance. You can use it for removing trees on roads, ...
Algorithm
- Algorithm finds all objects closer to polyline then given distance and removes them.