Terrain Processor: Line: Regular: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "Line {{TerrainProcessorManual|Line: Regular|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No|= |DESCRIPTION=Regular placement of multi...")
 
No edit summary
Line 3: Line 3:
|DESCRIPTION=Regular placement of multiple objects on linear shapes specified in the given shapefile.  
|DESCRIPTION=Regular placement of multiple objects on linear shapes specified in the given shapefile.  
|TASKPARAMETERS=* '''Objects distance''' - Distance between objects.
|TASKPARAMETERS=* '''Objects distance''' - Distance between objects.
* '''Centerline offset''' - Offset from centerline to objects line
* '''Centerline offset''' - Offset from center line to objects line
* '''Spline interpolation''' - Use bezier spline instead of original polyline.
* '''Spline interpolation''' - Use Bezier spline instead of original polyline.
|OBJECTPROTOTYPEPARAMETERS=* '''OBJECT''' - Object's prototype name
|OBJECTPROTOTYPEPARAMETERS=* '''OBJECT''' - Object's prototype name
* '''PROB''' - Object's probability
* '''PROB''' - Object's probability

Revision as of 10:51, 10 August 2015

Task details

Task name : Line: Regular

Dll plugin name : BITasksPlugin.dll

Geometry type : Polyline, PolylineM, PolylineZ

Heightmap : No

Description

Regular placement of multiple objects on linear shapes specified in the given shapefile.

Task parameters

  • Objects distance - Distance between objects.
  • Centerline offset - Offset from center line to objects line
  • Spline interpolation - Use Bezier spline instead of original polyline.

Object prototype parameters

  • OBJECT - Object's prototype name
  • PROB - Object's probability
  • MINHEIGHT - Minimal size in %
  • MAXHEIGHT - Maximal size in %
  • MINDIST - Minimal distance in meters

TerrainProcessor LinearRegular.png

Usage

You can use this task for regular objects placing on linear shapes, like verge poles around road, street lights or strings of bush fences.