allPlayers – Talk
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
Killzone Kid (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
Is there a significant difference between this and ''BIS_fnc_listPlayers''? --[[User:Sixtyfour|Sixtyfour]] ([[User talk:Sixtyfour|talk]]) 19:23, 3 October 2015 (CEST) | Is there a significant difference between this and ''BIS_fnc_listPlayers''? --[[User:Sixtyfour|Sixtyfour]] ([[User talk:Sixtyfour|talk]]) 19:23, 3 October 2015 (CEST) | ||
::completely different ways of collecting players data. allPlayers constructs array from actual client PCs connected to the server, bis_fnc_listPlayers goes through all existing groups collecting allUnits, then through all dead units then combines it and selects only player units. [[User:Killzone Kid|Killzone Kid]] ([[User talk:Killzone Kid|talk]]) 21:42, 3 October 2015 (CEST) | ::completely different ways of collecting players data. allPlayers constructs array from actual client PCs connected to the server, bis_fnc_listPlayers goes through all existing groups collecting allUnits, then through all dead units then combines it and selects only player units. [[User:Killzone Kid|Killzone Kid]] ([[User talk:Killzone Kid|talk]]) 21:42, 3 October 2015 (CEST) | ||
:: Another thing of course is that if player is in group that belongs to sideLogic as [[allUnits]] suggests, it will not show in bis_fnc_listPlayers |
Revision as of 22:10, 3 October 2015
Is there a significant difference between this and BIS_fnc_listPlayers? --Sixtyfour (talk) 19:23, 3 October 2015 (CEST)
- completely different ways of collecting players data. allPlayers constructs array from actual client PCs connected to the server, bis_fnc_listPlayers goes through all existing groups collecting allUnits, then through all dead units then combines it and selects only player units. Killzone Kid (talk) 21:42, 3 October 2015 (CEST)
- Another thing of course is that if player is in group that belongs to sideLogic as allUnits suggests, it will not show in bis_fnc_listPlayers