Eden Editor: Object: Difference between revisions
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! class="unsortable" | Description | ! class="unsortable" | Description | ||
! Class | ! Class | ||
! | ! Control | ||
|- | |- | ||
| '''Type''' | | '''Type''' |
Revision as of 12:15, 7 December 2015
Attributes
Name | Category | Description | Class | Control |
---|---|---|---|---|
Type | Object Type | ItemClass | Type | |
Variable Name | Object Init | Name | Edit | |
Init | Object Init | Expression called upon start. In multiplayer, it's called on every machine and for each player who joins in progress. | Init | EditCodeMulti5 |
Position | Object Transformation | position | EditXYZ | |
Rotation | Object Transformation | rotation | EditXYZ | |
Placement Radius | Object Transformation | placementRadius | Edit | |
Singleplayer Control | Object Control | ControlSP | ControlSP | |
Multiplayer Control | Object Control | ControlMP | ControlMP | |
Role Description | Object Control | description | Edit | |
Lock | Object States | lock | Lock | |
Skill | Object States | skill | Skill | |
Health / Armor | Object States | Health | Slider | |
Fuel | Object States | fuel | Slider | |
Ammunition | Object States | ammo | Slider | |
Rank | Object States | rank | Rank | |
Show Model | Object Special States | hideObject | CheckboxReversed | |
Enable Simulation | Object Special States | enableSimulation | CheckboxReversed | |
Enable Damage | Object Special States | allowDamage | CheckboxReversed | |
Enable Stamina | Object Special States | enableStamina | CheckboxReversed | |
Name | Object Identity | unitName | Edit | |
Face | Object Identity | face | Face | |
Voice | Object Identity | speaker | Speaker | |
Voice Pitch | Object Identity | pitch | Pitch | |
Probability of Presence | Object Presence | presence | Slider | |
Condition of Presence | Object Presence | presenceCondition | EditCode |