set3DENMissionAttributes: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (1.56)
mNo edit summary
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Set [[Eden_Editor:_Scenario_Atttributes|scenario attributes]]. |= Description
| Set [[Eden_Editor:_Scenario_Atttributes|scenario attributes]].
{{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}}
|= Description
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 08:32, 1 March 2016

Hover & click on the images for description

Description

Description:
Set scenario attributes.
Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!
Groups:
Uncategorised

Syntax

Syntax:
set3DENMissionAttributes [[<section>,<class1>,<value1>], ..., [<section >,<classN>,<valueN>]]
Parameters:
section: String - attribute section
class: String - attribute name
value: Any - new attribute value
Return Value:
Bool - true if the value was set

Examples

Example 1:
set3DENMissionAttributes [["Multiplayer","respawn",3],["Multiplayer","respawnDelay",10]]; Set respawn type to 3 and respawn delay to 10 seconds

Additional Information

See also:
get3DENMissionAttribute

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes


Bottom Section