set3DENMissionAttributes: Difference between revisions
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| Set [[Eden_Editor:_Scenario_Atttributes|scenario attributes]]. |= Description | | Set [[Eden_Editor:_Scenario_Atttributes|scenario attributes]]. | ||
{{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}} | |||
|= Description | |||
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Revision as of 08:32, 1 March 2016
Description
- Description:
- Set scenario attributes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- set3DENMissionAttributes [[<section>,<class1>,<value1>], ..., [<section >,<classN>,<valueN>]]
- Parameters:
- section: String - attribute section
- class: String - attribute name
- value: Any - new attribute value
- Return Value:
- Bool - true if the value was set
Examples
- Example 1:
set3DENMissionAttributes [["Multiplayer","respawn",3],["Multiplayer","respawnDelay",10]];
Set respawn type to 3 and respawn delay to 10 seconds
Additional Information
- See also:
- get3DENMissionAttribute
Notes
-
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Notes