getTerrainGrid: Difference between revisions

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(Created page for getTerrainGrid)
 
(format)
Line 4: Line 4:
| arma3dev |= Game name
| arma3dev |= Game name


|1.58|= Game version
|1.59= Game version|
 
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| Returns the currently set terrain grid |= Description
| Returns the current terrain grid |= Description
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| getTerrainGrid|= Syntax
| '''getTerrainGrid'''|= Syntax


| [[Number]]|= Return value
| [[Number]]|= Return value
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|x1= <code>_terrainGrid = getTerrainGrid;</code> |= Example 1
|x1= <code>_terrainGrid = [[getTerrainGrid]];</code> |= Example 1


|x2= <code>if (getTerrainGrid < 50) then
|x2= <code>[[if]] ([[getTerrainGrid]] < 50) [[then]]
{
{
   hint "Grass is enabled";
   [[hint]] "Grass is enabled";
};</code> |= Example 2
};</code> |= Example 2


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| [[setTerrainGrid]] |= See also
| [[setTerrainGrid]], [[viewDistance]] |= See also


}}
}}

Revision as of 22:56, 2 April 2016

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version ____________________________________________________________________________________________|____________________________________________________________________________________________]]
Hover & click on the images for description

Description

Description:
Returns the current terrain grid
Groups:
Uncategorised

Syntax

Syntax:
getTerrainGrid
Return Value:
Number

Examples

Example 1:
_terrainGrid = getTerrainGrid;
Example 2:
if (getTerrainGrid < 50) then { hint "Grass is enabled"; };

Additional Information

See also:
setTerrainGridviewDistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version ____________________________________________________________________________________________]][[ Category: arma3dev: New Scripting Commands | GETTERRAINGRID]][[ Category: arma3dev: Scripting Commands | GETTERRAINGRID]]