setVehicleCargo: Difference between revisions
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Pennyworth (talk | contribs) (Added setVehicleCargo) |
Pennyworth (talk | contribs) (Added warning about command not being final to setVehicleCargo) |
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| Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded |= Description | | Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded | ||
{{warning|This command is not final and might be changed in the near future.}} |= Description | |||
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Revision as of 07:47, 20 June 2016
Description
- Description:
- Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded
- Multiplayer:
- -
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setVehicleCargo cargo
- Parameters:
- vehicle: Object
- cargo: Object
- Return Value:
- Boolean - whether the vehicle was able to be loaded
Examples
- Example 1:
- Blackfish with no vehicle cargo loaded
_success = blackfish setVehicleCargo offroad; //true
- Example 2:
- Blackfish with full cargo already loaded
_success = blackfish setVehicleCargo offroad; //false
Additional Information
- See also:
- Vehicle in Vehicle Transport canVehicleCargo enableVehicleCargo getVehicleCargo isVehicleCargo vehicleCargoEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 1.63]][[ Category: arma3dev: New Scripting Commands | SETVEHICLECARGO]][[ Category: arma3dev: Scripting Commands | SETVEHICLECARGO]]