serverCommandAvailable: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) mNo edit summary |
Killzone Kid (talk | contribs) mNo edit summary |
||
Line 21: | Line 21: | ||
* '''Available to logged in [[admin]] on certain game builds''' | * '''Available to logged in [[admin]] on certain game builds''' | ||
<blockquote><tt>#captureframe</tt>, <tt>#enabletest</tt>, <tt>#disabletest</tt></blockquote> | <blockquote><tt>#captureframe</tt>, <tt>#enabletest</tt>, <tt>#disabletest</tt></blockquote> | ||
To check if server command could be executed in current environment use [[serverCommandExecutable]]. For more information on what each server command does, see [[Multiplayer Server Commands]] |= Description | To check if server command could be executed in current environment use [[serverCommandExecutable]]. For more information on what each server command does, see [[Multiplayer Server Commands]].<br><br> | ||
'''NOTE''': When password variant of [[serverCommand]] is used on the dedicated server, the table above does not apply as everything is available to it. |= Description | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 00:13, 19 April 2017
Description
- Description:
- Returns true if the serverCommand is available on current machine, false if not. Here is the general table of availability of Arma 3 server commands:
- Available to anyone
#login, #userlist, #beclient, #vote
#kick, #debug
#lock, #unlock, #maxping, #maxdesync, #maxpacketloss
- Available to any admin (voted in / logged in)
#logout, #restart, #mission, #missions, #reassign, #monitor, #init
- Available to logged in admin
#shutdown, #restartserver, #exec, #beserver, #monitords, #logentities, #exportjipqueue
- Available to logged in admin on certain game builds
#captureframe, #enabletest, #disabletest
To check if server command could be executed in current environment use serverCommandExecutable. For more information on what each server command does, see Multiplayer Server Commands.
NOTE: When password variant of serverCommand is used on the dedicated server, the table above does not apply as everything is available to it.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_can = serverCommandAvailable "#kick";
- Example 2:
if (serverCommandAvailable "#logout") then { hint "You are a some sort of admin"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note