Mission Rotation – ArmA: Armed Assault
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{{Feature|arma1|This article is about {{arma1}}. For {{arma3}}, see {{Link|Arma 3: Server Config File#Mission Rotation}}.}} | |||
<syntaxhighlight lang=" | The following example shows one for the missions included with the {{Name|arma1|short}} demo. | ||
<syntaxhighlight lang="cpp"> | |||
class Missions | class Missions | ||
{ | { | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
[[ | == See Also == | ||
[[ | |||
* [[Arma 3: Server Config File|server config]] | |||
* [[Operation Flashpoint: Dedicated Server]] | |||
* [[ArmA: Server configuration|Server Configuration]] | |||
* [[Armed Assault:Dedicated Server]] | |||
* [[ArmA: Server Side Scripting]] | |||
* [[Arma 2: Mission Rotation]] | |||
* [[Arma 2 OA: Multiple Mission Parameters Configuration]] | |||
* [[Arma 3: Headless Client]] | |||
* [[Arma 3: Server Security]] | |||
* [[Arma 3: Mission Voting]] | |||
* {{Link|Arma 3: Server Config File#Mission Rotation}} | |||
{{GameCategory|ofp|Multiplayer}} | |||
{{GameCategory|arma1|Multiplayer}} |
Latest revision as of 17:29, 26 July 2024
The following example shows one for the missions included with the ArmA demo.
class Missions
{
class MPCTF_01 // name for the mission, can be anything
{
template = M02CaptureTheFlag.SaraLite; // omit the .pbo suffix
cadetMode = 1; // difficulty 0=veteran 1=cadet
};
class MPCOOP_01
{
template = M01Cooperative.SaraLite;
cadetMode = 1;
};
class MPCTI_01
{
template = M03ConquerTheIsland.SaraLite;
cadetMode = 1;
};
};
See Also
- server config
- Operation Flashpoint: Dedicated Server
- Server Configuration
- Armed Assault:Dedicated Server
- ArmA: Server Side Scripting
- Arma 2: Mission Rotation
- Arma 2 OA: Multiple Mission Parameters Configuration
- Arma 3: Headless Client
- Arma 3: Server Security
- Arma 3: Mission Voting
- Arma 3: Server Config File - Mission Rotation