isEqualTypeArray: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Example)
m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
(42 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 1.54


|1.54|= Game version
|gr1= Variables


____________________________________________________________________________________________
|gr2= Arrays


| Compares types of all elements of one array to types of all elements of another array.
|descr= Compares types of all elements of one array to types of all elements of another array. Since Arma 3 v2.09.149634 no additional check is needed to make sure the first argument is an [[Array]].
|= Description
____________________________________________________________________________________________


| arr1 '''isEqualTypeArray''' arr2 |= Syntax
|s1= arr1 [[isEqualTypeArray]] arr2


|p1= arr1: [[Array]] |= Parameter 1
|p1= arr1: [[Array]] ([[Anything]] ''Since Arma 3 v2.09.149634'')
|p2= arr2: [[Array]] |= Parameter 2
|p2= arr2: [[Array]]


| [[Boolean]] |= Return value
|r1= [[Boolean]]
____________________________________________________________________________________________
 
|x1= <code>_arr = [1,true,"three"];
_arr [[isEqualTypeArray]] [0,objNull,""]; // false
_arr [[isEqualTypeArray]] [0,false,""]; // true</code> |= Example 1


|x2= <code>_arr = [1,2];
|x1= <sqf>
_arr [[isEqualTypeArray]] [0]; // false
_arr = [1,true,"three"];
_arr [[isEqualTypeArray]] [0,0]; // true
_arr isEqualTypeArray [0,objNull,""]; // false
_arr [[isEqualTypeArray]] [0,0,0]; // false</code> |= Example 2
_arr isEqualTypeArray [0,false,""]; // true
</sqf>


____________________________________________________________________________________________
|x2= <sqf>
 
_arr = [1,2];
|[[isEqualTypeAll]], [[isEqualType]], [[isEqualTypeParams]], [[param]], [[params]], [[isEqualTo]], [[typeName]]|= See also
_arr isEqualTypeArray [0]; // false
_arr isEqualTypeArray [0,0]; // true
_arr isEqualTypeArray [0,0,0]; // false
</sqf>


|seealso= [[isEqualTypeAll]] [[isEqualType]] [[isEqualTypeParams]] [[param]] [[params]] [[isEqualTo]] [[typeName]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
Compares types of all elements of one array to types of all elements of another array. Since Arma 3 v2.09.149634 no additional check is needed to make sure the first argument is an Array.
Groups:
VariablesArrays

Syntax

Syntax:
arr1 isEqualTypeArray arr2
Parameters:
arr1: Array (Anything Since Arma 3 v2.09.149634)
arr2: Array
Return Value:
Boolean

Examples

Example 1:
_arr = [1,true,"three"]; _arr isEqualTypeArray [0,objNull,""]; // false _arr isEqualTypeArray [0,false,""]; // true
Example 2:
_arr = [1,2]; _arr isEqualTypeArray [0]; // false _arr isEqualTypeArray [0,0]; // true _arr isEqualTypeArray [0,0,0]; // false

Additional Information

See also:
isEqualTypeAll isEqualType isEqualTypeParams param params isEqualTo typeName

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note