createVehicle array: Difference between revisions

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[[Category:Scripting Commands|CREATEVEHICLEARRAY]]
#REDIRECT [[createVehicle]]
[[Category:Scripting Commands ArmA|CREATEVEHICLEARRAY]]
 
 
<h2 style="color:#000066">''' createVehicle ''[type, position, markers, placement, special]'''''</h2>
 
 
'''Operand types:'''
 
'''[type, position, markers, placement, special]:''' [[Array]]
 
'''Type of returned value:'''
 
[[Object]]
 
'''Compatibility:'''
 
Version 2.32 required.
 
'''Description:'''
 
Creates a vehicle of the given '''type''' (type is the name of the subclass in CfgVehicles).
 
If the '''markers''' array contains several marker names, the position of a random one is used, otherwise, the given '''position''' is used.
 
The vehicle is placed inside a circle with this position as center and '''placement''' as its radius.
 
'''Special''' properties can be: "NONE", "FLY" and "FORM".
 
 
'''Example:'''
 
veh = '''createVehicle''' ["Cobra", [[position]] [[player]], [], 0, "FLY"]

Latest revision as of 03:21, 27 March 2016

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