camSetFovRange: Difference between revisions
Jump to navigation
Jump to search
m (Bot: Reverted to revision 104142 by krzmbrzl on 2017-08-07T19:04:36Z) |
BrettMayson (talk | contribs) mNo edit summary |
||
(48 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| ofp |= | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
| | |gr1= Broken Commands | ||
|gr2= Camera Control | |||
| | |arg= local | ||
| | |eff= local | ||
| | |descr= Set the zoom level ('''F'''ield '''O'''f '''V'''iew) start and end values for automatical zooming. <!-- "automatical"? LoL ;-) --> | ||
<br> | |||
The default zoom level is ''{{hl|0.7}}'' where ''{{hl|0}}'' is the nearest and ''{{hl|1}}'' is the most far zoom value. | |||
| | {{Feature|warning|This command is '''non-functional'''!}} | ||
| [[ | |s1= camera [[camSetFovRange]] [minFovRange, maxFovRange] | ||
|p1= camera: [[Object]] - object of type "camera" | |||
|p2= minFovRange: [[Number]] | |||
|p3= maxFovRange: [[Number]] | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>_cam camSetFovRange [0.1, 0.7];</sqf> | ||
|seealso= [[camSetFov]] | |||
}} | |||
[[ | |||
Latest revision as of 21:17, 26 September 2024
Description
- Description:
- Set the zoom level (Field Of View) start and end values for automatical zooming.
The default zoom level is 0.7 where 0 is the nearest and 1 is the most far zoom value. - Groups:
- Broken CommandsCamera Control
Syntax
- Syntax:
- camera camSetFovRange [minFovRange, maxFovRange]
- Parameters:
- camera: Object - object of type "camera"
- minFovRange: Number
- maxFovRange: Number
- Return Value:
- Nothing
Examples
- Example 1:
- _cam camSetFovRange [0.1, 0.7];
Additional Information
- See also:
- camSetFov
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Broken Commands
- Command Group: Camera Control
- Scripting Commands: Local Effect